38 Studios
An American game development company founded by baseball player Curt Schilling, best known for Kingdoms of Amalur: Reckoning, which ceased operations after filing for bankruptcy in 2012.
Last updated August 26, 2026
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Overview
38 Studios was an American video game development company founded in 2006 by former Major League Baseball pitcher Curt Schilling. It initially operated as Green Monster Games before adopting the 38 Studios name. The company focused on role-playing games and a planned massively multiplayer online game, and expanded its development capacity through the acquisition of Big Huge Games. Its best-known release was Kingdoms of Amalur: Reckoning, a single-player action role-playing game developed by Big Huge Games and released in 2012. 38 Studios also planned Project Copernicus, an MMO set in the Amalur universe, but the project was never completed. The company received substantial public financing from the State of Rhode Island, but difficulties repaying the associated loans led to significant political and financial controversy. 38 Studios ceased operations and filed for bankruptcy in 2012, after which its projects and intellectual property entered liquidation or transfer processes.
History
38 Studios was founded in 2006 by professional baseball player Curt Schilling and initially operated under the name Green Monster Games. The company focused on video game development and adopted the 38 Studios name around 2007. To expand its development capacity, it acquired Big Huge Games, a studio with experience in role-playing games. The two studios worked on projects connected to the Amalur universe, including Kingdoms of Amalur: Reckoning, which was released in 2012. Although the game received generally favorable critical attention, its commercial performance did not resolve the company's funding problems. 38 Studios was also developing Project Copernicus, a planned massively multiplayer online game intended to extend Amalur into a persistent online world, but the project was never completed. The company received financing supported by the State of Rhode Island for its studio and game-development activities. After it failed to meet repayment obligations, the financing arrangement became the subject of substantial political and public controversy. In May 2012, 38 Studios stopped paying employees and ceased operations, later filing for bankruptcy. Its assets, intellectual property, and unfinished projects subsequently entered bankruptcy proceedings and later transfer or liquidation processes.
- 2012
Kingdoms of Amalur: Reckoning Released
[2]The action RPG developed by Big Huge Games under the company was released.
- 2012
Ceased Operations and Filed for Bankruptcy
[1]The company ceased operations and entered bankruptcy proceedings due to funding and debt repayment issues.
- 2006
Company Founded
[1]Curt Schilling founded Green Monster Games, which later became 38 Studios.
Products and positioning
Focused on original fantasy world-building and RPG development, it attempted to expand from single-player RPGs to large-scale MMOs.
Action role-playing game · 2012
Kingdoms of Amalur: Reckoning
A single-player action role-playing game set in the fantasy world of Amalur. Developed by Big Huge Games and published by 38 Studios, it emphasizes exploration, combat, and character progression and remains the company's best-known released title.
Massively multiplayer online role-playing game
Project Copernicus
An unreleased massively multiplayer online role-playing game planned by 38 Studios and set in the Amalur universe. The project was never completed or officially released before the company ceased operations.
Controversies
2012
Rhode Island Financing and Bankruptcy Controversy
After receiving financing supported by the state of Rhode Island, the company failed to repay loans as planned, ultimately ceasing operations and filing for bankruptcy, sparking controversy over public fund risk, project review, and government guarantee arrangements.
Brand decisions
2007
Renamed from Green Monster Games to 38 StudiosStrategyBackground
The company gradually transitioned from an early studio to larger-scale game development operations.
Action taken
Adopted 38 Studios as the company brand name.
Aftermath
The company subsequently pursued Kingdoms of Amalur-related projects and other development plans under this name.
Sources2 sources
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