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Blue Byte Mainz

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Blue Byte Mainz is a German video-game development studio in Mainz, formerly known as Related Designs and later rebranded as Ubisoft Mainz.

Last updated August 25, 2026

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Overview

Blue Byte Mainz is a German video-game development studio based in Mainz. The studio originated in 1995 under the name Related Designs, founded by Thomas Pottkämper, Burkhard Ratheiser, Thomas Stein, and Jens Vielhaben. Its early operations were based in the Nackenheim district of Mainz, reportedly in the home of Pottkämper's parents. The company became associated with strategy and city-building games, most notably through its work on the Anno series. The studio's relationship with Ubisoft developed in stages. On 11 April 2007, Ubisoft acquired a 30% interest in Related Designs and obtained rights connected with the Anno franchise. This investment gave Ubisoft a strategic position in the German developer while preserving Related Designs as a distinct studio. By May 2008, the company had approximately 50 employees. Ubisoft subsequently acquired the remaining 70% of Related Designs on 11 April 2013, bringing the studio fully under its control. Following the acquisition, Related Designs worked in cooperation with Blue Byte, Ubisoft's established German strategy-game developer. The two teams collaborated on projects rather than operating as wholly separate creative organizations. In June 2014, Related Designs adopted the Blue Byte name, becoming known as Blue Byte Mainz. The name connected the Mainz team with Ubisoft's broader German development structure and its established strategy-game heritage. The studio was rebranded again in August 2019 as Ubisoft Mainz. This change aligned it more directly with Ubisoft's location-based global studio naming system. Although the Blue Byte Mainz designation remains important for identifying the studio's historical period, Ubisoft Mainz is the later operating identity. The studio has continued to focus on large-scale strategy and simulation development within Ubisoft's international production network. Blue Byte Mainz's best-known contribution is its involvement in the Anno franchise, a series combining settlement construction, economic management, logistics, diplomacy, exploration, and historical or speculative world-building. The studio's work helped extend the series' production capabilities within Ubisoft and reinforced Mainz's position as one of Germany's notable strategy-game development centers. The studio's activities also illustrate Ubisoft's model of combining local specialist teams with cross-studio development and publishing resources. The studio is not a separately listed company and does not operate as an independent public brand. It is part of Ubisoft's worldwide development organization. A source describing Ubisoft's studio network reported approximately 170 employees at Ubisoft Mainz in January 2023. No independent financial results, standalone stock information, or separate public-company reporting are identified in the supplied material.

History

Blue Byte Mainz began in 1995 as Related Designs, a Mainz-based German game developer founded by Thomas Pottkämper, Burkhard Ratheiser, Thomas Stein, and Jens Vielhaben. The company's early base was in the Nackenheim district of Mainz, reportedly operating from the house of Pottkämper's parents. Its development identity was shaped by strategy and simulation software, fields in which German studios had established a strong international reputation. Related Designs became particularly important through its connection to the Anno franchise. Anno games center on the construction and administration of settlements, requiring players to balance production chains, trade, population needs, exploration, diplomacy, and territorial expansion. This combination of city building and economic strategy became the studio's defining area of expertise and created a basis for cooperation with Ubisoft, one of Europe's largest game publishers. On 11 April 2007, Ubisoft bought a 30% stake in Related Designs and obtained rights associated with the Anno series. The transaction created a close commercial and production relationship without immediately eliminating Related Designs' separate identity. By May 2008, the studio had around 50 employees. The arrangement allowed Ubisoft to strengthen its position in the strategy-game market while giving the Mainz developer access to the resources and distribution capabilities of a global publisher. Ubisoft completed the integration on 11 April 2013 by acquiring the remaining 70% of Related Designs. The Mainz team then operated within Ubisoft's German development network and worked alongside Blue Byte, the publisher's established German studio. Rather than treating the acquisition solely as a change in ownership, Ubisoft used the two German teams as complementary development resources, particularly for strategy and simulation projects. In June 2014, Related Designs adopted the Blue Byte name and became known as Blue Byte Mainz. The change reflected its closer operational relationship with Blue Byte and gave the studio a shared identity with Ubisoft's German strategy-development organization. The Mainz location remained a distinct center of production, while projects could draw on collaboration between the German teams and other Ubisoft studios. In August 2019, the studio was renamed Ubisoft Mainz. This rebranding moved it away from the Blue Byte identity and toward Ubisoft's broader practice of naming studios after their locations. The historical Blue Byte Mainz name continues to describe the period between the 2014 naming change and the 2019 rebrand, while Ubisoft Mainz is the later identity of the same development operation. Within Ubisoft's international network, the Mainz studio has remained associated with premium strategy and simulation development, especially the Anno franchise. Its work demonstrates the importance of specialist teams in Ubisoft's distributed production model, in which studios contribute local expertise while collaborating across national and disciplinary boundaries. A supplied reference lists approximately 170 employees at Ubisoft Mainz in January 2023. The studio is a subsidiary rather than an independently listed company, and separate financial reporting is not identified in the available material.

  • 2023

    Reported workforce reaches approximately 170 employees

    [1]

    A supplied overview of Ubisoft's subsidiaries reports approximately 170 employees at Ubisoft Mainz in January 2023.

  • 2019

    The studio becomes Ubisoft Mainz

    [1]

    Ubisoft replaces the Blue Byte Mainz identity with the location-based name Ubisoft Mainz.

  • 2014

    Related Designs becomes Blue Byte Mainz

    [1]

    The Mainz operation adopts the Blue Byte identity and begins operating as part of a closer German studio collaboration.

  • 2013

    Ubisoft acquires the remaining shares

    [1]

    Ubisoft purchases the remaining 70% of Related Designs and assumes full ownership of the Mainz studio.

  • 2007

    Ubisoft acquires a 30% stake

    [1]

    Ubisoft takes a minority position in Related Designs and obtains rights connected with the Anno series.

  • 1995

    Related Designs is founded in Mainz

    [1]

    Thomas Pottkämper, Burkhard Ratheiser, Thomas Stein, and Jens Vielhaben establish Related Designs, the company that later becomes Blue Byte Mainz and Ubisoft Mainz.

Products and positioning

A specialist Ubisoft development studio associated with premium strategy, city-building, economic-management, and simulation games, with particular expertise in the Anno franchise.

  • City-building and economic strategy

    Anno series

    The Anno series is a group of strategy and simulation games built around settlement construction, production chains, trade, exploration, diplomacy, and resource management. Related Designs' association with the series was central to its relationship with Ubisoft, which acquired a minority stake in 2007 partly alongside rights connected with Anno and later took full control of the studio. The franchise is the principal product line historically associated with the Mainz development team.

Brand decisions

  • 2019

    The studio is rebranded Ubisoft MainzStrategy

    Background

    Ubisoft increasingly used geographic names for its development locations, and the Blue Byte Mainz identity was replaced by a name directly tied to the studio's city.

    Action taken

    The operation was renamed Ubisoft Mainz.

    Aftermath

    Ubisoft Mainz became the studio's subsequent operating identity, while Blue Byte Mainz remained a historical name.

  • 2014

    The Mainz team adopts the Blue Byte identityStrategy

    Background

    Following full integration, Ubisoft organized the Mainz studio's work in tandem with another German Ubisoft studio operating under the Blue Byte name.

    Action taken

    Related Designs was renamed Blue Byte Mainz.

    Aftermath

    The rebrand linked the Mainz team more visibly to Ubisoft's German strategy-development structure while preserving Mainz as its location identifier.

  • 2013

    Ubisoft completes the acquisition of Related DesignsM&A

    Background

    After holding a minority stake for several years, Ubisoft moved to consolidate ownership of the Mainz developer.

    Action taken

    Ubisoft purchased the remaining 70% of Related Designs.

    Aftermath

    Related Designs became fully controlled by Ubisoft and worked more closely with Blue Byte's other German development operations.

  • 2007

    Ubisoft makes a strategic minority investmentM&A

    Background

    Related Designs had developed a recognizable position in strategy and simulation games, particularly through the Anno franchise. Ubisoft sought a closer relationship with the studio and the associated intellectual property.

    Action taken

    Ubisoft acquired 30% of Related Designs and obtained rights connected with the Anno series.

    Aftermath

    The investment established a formal relationship that later led to Ubisoft's full acquisition of the studio.

Sources1 sources

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