Buffalo Games
Buffalo Games is an American maker of jigsaw puzzles, board games, party games, and puzzle accessories.
Last updated August 24, 2026
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Overview
Buffalo Games is an American games and puzzles company headquartered in Buffalo, New York. Founded in 1986 as a family-run business by Paul and Eden Dedrick, the company began with a small range of board games and a puzzle marketed as The World's Most Difficult Puzzle. Its early commercial model relied on selling and marketing products through bulk-mail catalogs and department-store gift sections, channels that helped establish the business before it moved into larger-scale manufacturing. The company began mass manufacturing games and puzzles in 1996. Over time, Buffalo Games developed a broad catalog spanning traditional jigsaw puzzles, puzzle accessories, party-oriented board games, and other family entertainment products. Its portfolio has frequently combined original concepts with licensed entertainment, sports, cultural, and artistic properties. Licenses associated with the company’s products have included Disney, Pixar, Star Wars, Peanuts, The Muppets, Looney Tunes, The Simpsons, NFL, Coca-Cola, Harley-Davidson, NASCAR, M. C. Escher, Vincent van Gogh, and Norman Rockwell. Its puzzle catalog has also included imagery and characters from Pokémon, National Geographic, Avatar, Cocomelon, Marvel, and Charles Wysocki. Buffalo Games has generally positioned itself around accessible, giftable and family-oriented entertainment. Jigsaw puzzles form a particularly visible part of the brand, with products designed for different audiences and interests through licensed characters, popular franchises, artists, scenic imagery, and varying puzzle formats. The company has also maintained a presence in party and group games, extending its offer beyond solitary or family puzzle activities. A significant ownership transition occurred on September 19, 2018, when private-equity firm Mason Wells, Chief Executive Officer Nagendra Raina, and other members of Buffalo Games’ management acquired the business from founders Paul and Eden Dedrick. The transaction’s financial terms were not disclosed. Buffalo Games continues to operate as a private company and remains associated with the design and production of games, puzzles, and related products, with most manufacturing taking place in the United States according to the cited reference material.
History
Buffalo Games was established in 1986 in Buffalo, New York, as a family-run business founded by Paul and Eden Dedrick. Its initial catalog consisted of several board games and one puzzle, known as The World's Most Difficult Puzzle. Rather than beginning with large-scale manufacturing, the company initially built its business through sales and marketing to bulk-mail catalogs and gift departments in department stores. This route gave the company access to consumers seeking recreational products and gifts while it developed its product range and distribution relationships. In 1996, Buffalo Games began mass manufacturing games and puzzles. This represented an important operational stage in the company’s development, enabling it to produce its products at a larger scale and support a broader retail presence. Over subsequent years, the company expanded from its original board-game and puzzle assortment into a wider portfolio that included jigsaw puzzles, puzzle accessories, and party-style board games. Licensing became a recurring feature of the product strategy. Buffalo Games’ catalog has included products connected with major entertainment and character properties such as Disney, Pixar, Star Wars, Peanuts, The Muppets, Looney Tunes, The Simpsons, Pokémon, Marvel, Avatar, and Cocomelon. It has also worked with sports, consumer, and cultural brands including the NFL, Coca-Cola, Harley-Davidson, and NASCAR. In addition, its puzzle offerings have drawn on the work of artists and image providers such as M. C. Escher, Vincent van Gogh, Norman Rockwell, National Geographic, and Charles Wysocki. These properties allowed the company to serve different interest groups while retaining the familiar formats of jigsaw puzzles and family games. On September 19, 2018, ownership of Buffalo Games changed hands. Private-equity firm Mason Wells, together with Chief Executive Officer Nagendra Raina and other members of the management team, acquired the business from founders Paul and Eden Dedrick. The published account states that the financial terms were not disclosed. The transaction moved the company from its founding family ownership into a management-backed private-equity ownership structure. Buffalo Games remains an active private company focused on designing and producing games, puzzles, and puzzle-related accessories. Its manufacturing has predominantly taken place in the United States according to the cited company reference. The business’s enduring identity is built around accessible family entertainment, collectible and gift-oriented puzzles, licensed imagery, and social games suitable for group play.
- 2018
Management-backed acquisition
[1]Mason Wells, Nagendra Raina, and other management members acquire Buffalo Games from founders Paul and Eden Dedrick.
- 1996
Mass manufacturing begins
[1]The company begins mass manufacturing games and puzzles, expanding beyond its initial small-scale product and sales operation.
- 1986
Buffalo Games is founded
[1]Paul and Eden Dedrick establish Buffalo Games as a family-run games and puzzles business in Buffalo, New York.
Products and positioning
Family-oriented, giftable games and puzzles that combine accessible play with licensed entertainment properties, popular artwork, and culturally recognizable themes.
Puzzles · 1986
Jigsaw puzzles
Jigsaw puzzles are a central part of Buffalo Games’ catalog. The company has produced puzzles using licensed entertainment properties, sports and consumer brands, popular artists, scenic imagery, and other recognizable visual themes. Referenced examples include Disney, Pixar, Star Wars, Pokémon, National Geographic, Avatar, Cocomelon, Marvel, Charles Wysocki, M. C. Escher, Vincent van Gogh, and Norman Rockwell.
Jigsaw puzzle · 1986
The World's Most Difficult Puzzle
The World's Most Difficult Puzzle was one of Buffalo Games’ original products when the company was founded. It helped define the company’s early identity as a puzzle and games specialist alongside its initial board-game range.
Board games · 1986
Board games
Buffalo Games began with several board games and continues to be associated with board-game development and production. Its broader board-game activity includes family-oriented and party-style formats intended for group entertainment.
Party games
Party-style games
Party-style games extend Buffalo Games’ offering beyond puzzles and traditional board games. These products are designed for shared play and social occasions, complementing the company’s family and gift-oriented positioning.
Puzzle accessories
Puzzle accessories
Buffalo Games also designs and produces accessories related to puzzle activity. These products support the handling, organization, and enjoyment of jigsaw puzzles and broaden the company’s participation in the puzzle category.
Brand decisions
2018
Sale to Mason Wells and managementM&ABackground
After more than three decades as a family-run company, Buffalo Games was sold by founders Paul and Eden Dedrick.
Action taken
Mason Wells, Chief Executive Officer Nagendra Raina, and other members of the management team acquired the company on September 19, 2018.
Aftermath
Buffalo Games continued as a private games and puzzles company under a management-backed private-equity ownership structure. The transaction price was not disclosed.
Sources1 sources
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