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A science-fiction first-person-shooter franchise by Crytek, recognized for open-ended combat, nanosuit abilities, and technically ambitious graphics.

Last updated November 4, 2026

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Overview

Crysis is a science-fiction first-person-shooter franchise created by the German developer Crytek. The brand debuted in 2007 with Crysis, a PC game built around Crytek's CryEngine technology and marketed as a visually advanced, open-ended shooter. Its initial setting combined a tropical island, an archaeological mystery, North Korean military forces, and an extraterrestrial threat. The series' signature nanosuit gave players abilities such as armor reinforcement, enhanced strength, speed, and optical camouflage, allowing combat encounters to be approached through stealth, direct fire, or improvised use of the environment. The original game was published by Electronic Arts and became closely associated with the high hardware requirements of its PC version. The phrase "Can it run Crysis?" later became a shorthand for demanding graphical software and gaming hardware, reinforcing the franchise's technology-oriented identity. Crysis was followed by Crysis Warhead in 2008, a parallel campaign focused on Sergeant Michael "Psycho" Sykes. Although Warhead retained the original game's setting and technology, it was released as a stand-alone expansion rather than a conventional numbered sequel. Crysis 2, released in 2011, moved the action from the first game's island setting to a devastated New York City. The sequel introduced a more structured urban environment while retaining the nanosuit as the central gameplay system. Its story expanded the conflict between human military forces and the Ceph, the alien adversaries introduced in the original game. Crysis 2 was also released on PlayStation 3 and Xbox 360, broadening the franchise beyond its PC origins. Crysis 3 followed in 2013, combining a partially overgrown New York with a more technologically controlled dystopian setting. It introduced the Predator Bow as a prominent weapon and concluded the main trilogy's story centered on Prophet. After a long period without a new mainline game, Crytek revived the brand with Crysis Remastered in 2020. The remaster updated the first game's visuals and was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One. It was followed by Crysis 2 Remastered and Crysis 3 Remastered in 2021, completing a remastered trilogy across contemporary platforms. These projects preserved the franchise's core campaigns while updating rendering, lighting, textures, and platform compatibility. Crysis is therefore both a game series and a technology-led entertainment brand. Its commercial identity rests on cinematic science-fiction action, flexible sandbox combat, the nanosuit mechanic, and the use of CryEngine to demonstrate real-time visual capabilities. The franchise remains owned and developed by Crytek, although its original numbered releases were published by Electronic Arts. Crytek announced in 2022 that development of a new Crysis game had begun, but the company has not publicly established a release date or disclosed a complete feature set for that project.

History

Crytek established the Crysis brand in 2007 with the release of the first-person shooter Crysis. The game used CryEngine 2 and presented a tropical-island campaign in which a United States military unit confronted North Korean forces and an alien species known as the Ceph. Its nanosuit system allowed the player to switch among defensive armor, enhanced strength, increased speed, and camouflage. Combined with destructible or manipulable environments and multiple approaches to combat, these systems gave Crysis a sandbox-oriented identity. The original release was published by Electronic Arts for Windows. It received substantial attention for its visual quality and demanding performance requirements, and the expression "Can it run Crysis?" became part of gaming and hardware culture. Crytek expanded the setting in 2008 with Crysis Warhead, a stand-alone expansion following Sergeant Michael Sykes during events overlapping the first game. Warhead was published through Electronic Arts and used a revised version of the same technology. Crysis 2 was released in 2011 for Windows, PlayStation 3, and Xbox 360. The game shifted the series from a tropical island to New York City, where the nanosuit was integrated into a more urban and mission-driven campaign. The story continued the conflict involving the Ceph and introduced a larger-scale threat to humanity. Crysis 3 followed in 2013 on the same broad platform generation. Set in a quarantined and partially overgrown New York, it returned to a mix of open spaces and urban structures and featured Prophet as its central character. The Predator Bow became one of its defining weapons. Following Crysis 3, Crytek did not release another numbered entry for several years. The company instead focused on other technology and game-development activities before returning to the franchise through remastering. Crysis Remastered launched in 2020, first on Nintendo Switch and later on Windows, PlayStation 4, and Xbox One. The project updated the original game's rendering and visual assets while retaining its campaign and core mechanics. Crytek then released Crysis 2 Remastered and Crysis 3 Remastered in 2021, making the three updated campaigns available as a remastered trilogy. In 2022, Crytek confirmed that a new Crysis game was in development. Public information about the project remained limited, and no release date was established in the referenced announcement. Across its history, Crysis has remained a Crytek-owned intellectual property whose identity is tied to science-fiction first-person shooting, the nanosuit, flexible combat, and the use of the franchise as a showcase for CryEngine technology.

  • 2022

    A new Crysis game announced as in development

    [4]

    Crytek confirmed early development of a new entry but did not provide a release date in its announcement.

  • 2021

    The remastered trilogy completed

    [3]

    Crysis 2 Remastered and Crysis 3 Remastered joined the earlier remaster, covering the three principal campaigns.

  • 2020

    Crysis Remastered released

    [2]

    Crytek launched a visual and technical update of the original game for Nintendo Switch, Windows, PlayStation 4, and Xbox One.

  • 2013

    Crysis 3 released

    [9]

    The third numbered entry continued Prophet's story in a quarantined, overgrown version of New York and added the Predator Bow.

  • 2011

    Crysis 2 released

    [8]

    The second mainline game moved the action to New York City and expanded the franchise to PlayStation 3 and Xbox 360 alongside Windows.

  • 2008

    Crysis Warhead released

    [7]

    Crytek released a stand-alone expansion following Sergeant Michael Sykes during events connected to the original game.

  • 2007

    Crysis released

    [6]

    Crytek launched the original Windows first-person shooter, introducing the nanosuit, the tropical-island setting, and the Ceph conflict.

Products and positioning

A premium science-fiction shooter franchise positioned around cinematic action, player-directed combat, nanosuit abilities, and cutting-edge real-time graphics.

  • First-person shooter · 2007

    Crysis

    The 2007 original established the series' tropical-island setting, nanosuit abilities, open-ended combat, and conflict between human military forces and the Ceph. It was built with CryEngine 2 and became particularly noted for its advanced PC graphics and demanding hardware requirements.

  • Stand-alone expansion · 2008

    Crysis Warhead

    Warhead is a 2008 stand-alone campaign set during the events of the first Crysis. It follows Sergeant Michael Sykes, known as Psycho, and revisits the island conflict from a different character's perspective while refining the original game's action and technology.

  • First-person shooter · 2011

    Crysis 2

    Released in 2011, Crysis 2 transferred the franchise to New York City and supported Windows, PlayStation 3, and Xbox 360. Its nanosuit-centered gameplay combined stealth, armor management, and conventional shooting within a more structured urban campaign.

  • First-person shooter · 2013

    Crysis 3

    Crysis 3, released in 2013, continued the story of Prophet in a sealed and overgrown New York. The game mixed dense vegetation with enclosed urban areas and made the Predator Bow a prominent stealth and long-range weapon.

  • Remastered game collection · 2021

    Crysis Remastered Trilogy

    The remastered collection consists of updated versions of Crysis, Crysis 2, and Crysis 3. The releases modernized rendering, lighting, textures, and platform support while preserving the campaigns and foundational gameplay systems of the original trilogy.

Brand decisions

  • 2022

    New mainline project enters developmentStrategy

    Background

    Crytek used the franchise's official channels to confirm that the property would continue beyond the remastered trilogy.

    Action taken

    Crytek announced that a new Crysis game was in development and released an early project image.

    Aftermath

    The announcement confirmed continued investment in the brand, but public details about gameplay, platforms, and timing remained limited.

  • 2021

    Completion of the remastered trilogyGeneration change

    Background

    After remastering the first game, Crytek chose to update the two numbered sequels rather than announce an immediate new mainline release.

    Action taken

    Crysis 2 Remastered and Crysis 3 Remastered were released as updated editions of the later trilogy entries.

    Aftermath

    All three principal campaigns became available in modernized form across the supported PC and console ecosystem.

  • 2020

    Launch of Crysis RemasteredProduct launch

    Background

    Crytek returned to the property after the numbered trilogy with an updated version of the original game.

    Action taken

    The company rebuilt the presentation of Crysis for newer platforms, beginning with Nintendo Switch and expanding to Windows, PlayStation 4, and Xbox One.

    Aftermath

    The remaster reintroduced the original campaign to contemporary hardware and provided the foundation for updated versions of the two sequels.

  • 2011

    Expansion from PC to consolesStrategy

    Background

    The original Crysis was strongly associated with high-end Windows hardware, while Crytek sought a broader audience for the second mainline release.

    Action taken

    Crysis 2 launched simultaneously for Windows, PlayStation 3, and Xbox 360, changing the series' technical and distribution priorities.

    Aftermath

    The franchise gained console editions and a more urban, directed level structure while retaining the nanosuit as its defining mechanic.

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