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CTRL-labs was a New York-based neural-interface startup whose wristband technology for controlling computers with hand and finger gestures was acquired by Facebook (Meta) in 2019.

Last updated October 30, 2026

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Overview

CTRL-labs (often styled CTRL-Labs) was an American technology startup founded in 2015 by Thomas Reardon, a former Microsoft researcher, and based in New York City. The company developed non-invasive neural interface technology: a wrist-worn band that read electrical signals from muscles and nerves in the arm and translated them into digital commands, allowing a user to control computers, virtual-reality environments and other devices through subtle hand and finger movements rather than a keyboard, mouse or physical controller. The company's core proposition was a shift in human-computer interaction. Rather than reading thoughts directly, CTRL-labs' electromyography-based approach decoded the intention of movement at the wrist, which the company argued could deliver intuitive, low-latency input for augmented and virtual reality. CTRL-labs raised venture funding and attracted attention as one of the more credible entrants in the emerging brain-computer and neural-input field. In September 2019, Facebook (now Meta Platforms) announced it had agreed to acquire CTRL-labs. The deal was widely reported at a value of roughly $500 million to $1 billion, and the team was folded into Facebook Reality Labs, the group working on AR/VR hardware and interfaces. The acquisition fit Facebook's stated long-term ambition to build a neural wristband that could serve as an input device for future computing platforms, a concept Meta has continued to describe publicly in the years since. As a brand, CTRL-labs no longer operates independently; its identity survives as part of Meta's Reality Labs research and product efforts around electromyography-based input. The company is therefore best understood as an acquired technology brand whose work underpins Meta's neural-interface and wearable-input strategy.

History

CTRL-labs was founded in 2015 in New York City by Thomas Reardon, a neuroscientist and former Microsoft researcher who had worked on Internet Explorer. Reardon's interest lay in decoding the body's electrical signals to create a more natural input layer for computing. The company built a wrist-worn device that used electromyography (EMG) — sensing electrical activity in muscles — combined with machine learning to infer intended hand and finger movements, translating them into digital control signals. The startup positioned its technology as a non-invasive alternative to implanted brain-computer interfaces, arguing that the wrist was an ideal place to read neural signals bound for the hand. CTRL-labs raised venture capital from investors and gained visibility in the AR/VR and neurotechnology communities, presenting its wristband as a potential replacement for physical controllers in virtual and augmented reality. In September 2019, Facebook announced an agreement to acquire CTRL-labs. Press reports at the time valued the deal in the range of roughly $500 million to $1 billion, though Facebook did not publicly confirm a figure. The acquisition was part of Facebook's broader investment in Facebook Reality Labs, the division building VR headsets and AR glasses, and reflected the company's stated interest in neural input as a future computing interface. CTRL-labs' team and technology were absorbed into that organization. After the acquisition, the CTRL-labs brand ceased to be used as an independent commercial identity. Its EMG-based approach continued to be referenced by Meta in public descriptions of a future neural wristband input device for its AR/VR platforms. The company therefore represents an early-stage technology brand that was consolidated into a larger platform company, with its legacy carried forward inside Meta Reality Labs.

  • 2019

    Facebook announces agreement to acquire CTRL-labs, folding it into Facebook Reality Labs

  • 2015

    CTRL-labs founded in New York City by Thomas Reardon

Products and positioning

Non-invasive neural interface and gesture-input technology for next-generation computing and AR/VR; now part of Meta's Reality Labs.

  • EMG neural wristband

    A wrist-worn band that reads muscle and nerve electrical signals to decode intended hand and finger movements for computer control.

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