DeluCat Productions
Corporate brand
UnclaimedTaiwanese indie studio developing visual novel games and expanding its original IPs, including the Bloody Painter series.
Last updated September 29, 2026
AI crawler reads
No AI crawler has read this profile yet.
Overview
DeluCat Productions (迪鹿製作 / 迪鹿工作室) is a Taiwanese independent game development studio established in December 2024. The studio focuses on creating visual novel games and fostering the growth of its original intellectual properties. Its self-described creative mission is to produce "hellish games wrapped in heaven radiance," suggesting a blend of dark themes with aesthetic or narrative beauty. The studio's most prominent property is the Bloody Painter series, which includes the visual novel Bloody Painter Dating Game (《血腥畫家戀愛遊戲》), released on October 1, 2024. This title has been supported with downloadable content, including a Valentine's Day DLC launched on March 14, 2025. The Bloody Painter IP has also been extended into merchandise, with multiple waves of周边 (merchandise) releases, including a 10th anniversary collection in October 2024, a second merchandise wave and model figures in May 2025, and a collaboration with PlushifyLab for a sitting plush doll in August 2025. A new title, Winter Snow Lost Child (《冬雪迷童》), described as a "bloody painter" work, had merchandise released in May 2025. DeluCat Productions engages with its community through platforms such as Patreon, which opened for team sponsorship in March 2025. The studio has also participated in English-language interviews with outlets such as O tome.com and the Creepypasta Wiki in November 2024, indicating an outreach to international horror and creepypasta fan communities. The studio operates primarily in Taiwan but distributes its games digitally, reaching a global audience. As a private, independent entity, it continues to develop new visual novel projects and expand its IP portfolio.
History
DeluCat Productions was established in December 2024 as a Taiwanese studio dedicated to visual novel game development and IP expansion. The studio's first major release, Bloody Painter Dating Game, launched on October 1, 2024, coinciding with the 10th anniversary merchandise release for the Bloody Painter IP. In November 2024, the studio was interviewed by O tome.com and the Creepypasta Wiki, gaining exposure in English-speaking horror communities. The studio officially opened its Patreon sponsorship channel on March 26, 2025. Throughout 2025, DeluCat Productions expanded its merchandise line: a Valentine's Day DLC for Bloody Painter Dating Game was released on March 14, 2025; a second merchandise wave and model figures followed on May 30, 2025; merchandise for Winter Snow Lost Child was released on May 6, 2025; a collaboration with PlushifyLab produced a sitting plush doll in August 2025; and an 11th anniversary merchandise line for Bloody Painter was released on October 19, 2025. The studio continues to develop new visual novel titles and nurture its original IPs.
Bloody Painter Dating Game released; Bloody Painter 10th anniversary merchandise launched.
Interviewed by Creepypasta Wiki (English article).
Interviewed by O tome.com (English article).
DeluCat Productions (迪鹿工作室) established.
Bloody Painter Dating Game DLC - Valentine's Day released.
Team Patreon sponsorship channel opened.
Bloody Painter: Winter Snow Lost Child merchandise released.
Bloody Painter second merchandise wave and model figures released.
Collaboration with PlushifyLab for Bloody Painter sitting plush doll.
Bloody Painter 11th anniversary merchandise released.
Products and positioning
Independent visual novel developer and IP incubator with a dark-fantasy aesthetic.
Bloody Painter Dating Game
Visual novel dating sim released October 1, 2024.
Bloody Painter Dating Game DLC - Valentine's Day
Valentine's Day themed downloadable content released March 14, 2025.
Winter Snow Lost Child
A bloody painter work with merchandise released May 6, 2025.
Sources3 sources
Cite this profile: Cite the canonical profile. /brand-wiki/delucat-productions · Editorial policy · How profiles are compiled