FreeMind
Corporate brand
UnclaimedPolish developer and publisher of simulator, creative and VR games.
Last updated September 1, 2026
AI crawler reads
No AI crawler has read this profile yet.
Overview
FreeMind S.A. is a Polish video game developer and publisher, listed on NewConnect. It focuses on producing and publishing PC games, particularly mid- and low-budget simulators themed around hobbies, education and leisure. The company also ports games to other platforms and publishes third-party titles. Notable games include House Builder, Farmer's Life, and Aquarist.
History
FreeMind S.A. debuted on the NewConnect market on 18 September 2023. The company operates in the video-game market, focusing on the production and publishing of PC games — mid- and low-budget simulators themed around hobbies, education and leisure. The company cooperates with partners to port and certify its games for other platforms (Nintendo Switch, PlayStation, Xbox, VR), develops mobile productions, and publishes smaller third-party games in return for a revenue share. The model has been validated by the success of titles such as Farmer's Life, House Builder, Junkyard Builder and Aquarist. Every project follows a community-driven model: ideas are validated by players at the pre-production stage, early builds take part in demo festivals and raise funds via Kickstarter, free prologues are released, and games then enter early access co-financed by players. The founder and significant shareholder is PlayWay S.A., listed on the Warsaw Stock Exchange.
Debuted on NewConnect
Products and positioning
House Builder
A construction simulator where you build houses around the world and through the ages. Released on 15 Jan, 2024 for PC, Xbox, PlayStation, Switch, and VR.
Farmer's Life
A farming simulator game that had a significant impact on financial results.
Aquarist
A game about aquarium keeping, which had a significant impact on financial results.
Sources4 sources
Cite this profile: Cite the canonical profile. /brand-wiki/freemind · Editorial policy · How profiles are compiled