Skip to content

Headup Games

Request correction

Corporate brand

Unclaimed

Headup Games is a German video-game publisher and developer headquartered in Düren, best known internationally for the Bridge Constructor series.

Last updated August 25, 2026

AI crawler reads

No AI crawler has read this profile yet.

Overview

Headup Games, legally Headup GmbH, is a German video-game publisher based in Düren. The company was founded by Dieter Schoeller in January 2009 and formally began operations in April of that year. Schoeller has served as its managing director and has owned the business through Microcuts Holding. Headup operates primarily as a publisher and rights holder, working with independent development studios and bringing games to physical and digital markets. The company’s first published title was Twin Sector, an action-adventure game developed by Bremen-based DNS Development and released in September 2009. In its early years, Headup established a distribution relationship with NBG Multimedia for Germany, Austria, and Switzerland, giving the young publisher access to established retail distribution in German-speaking markets. It also joined G.A.M.E., a German video-game industry association, in 2009. Headup’s most prominent publishing relationship has been with ClockStone, the Austrian studio behind the Bridge Constructor franchise. The series became the publisher’s best-known property and helped establish Headup as a specialist in commercially accessible independent games with strong digital-distribution potential. Its broader catalogue has included games from a range of independent developers and has covered multiple genres and platforms rather than being tied to one proprietary technology or hardware ecosystem. The company remained relatively small during its independent period. By 2013 it employed six people, while later staffing included Dieter Schoeller, executive producer Marcel Aldrup, Mark Aldrup, trainees, and interns. Headup also maintained dedicated public-relations and marketing functions; Michael Zolna held the executive PR and marketing role before leaving in 2013 and being succeeded by Skander Essadi. Thunderful Group acquired Headup in 2021. The transaction was announced in February and completed in March, with a reported maximum consideration of €11 million. Under Thunderful, Headup continued to operate as a German publishing business and became involved in the group’s broader acquisition and development activities. In 2023, Studio Fizbin was acquired by Thunderful through Headup, adding a German development studio to the group’s activities. In March 2024, Thunderful agreed to sell Headup back to Microcuts Holding, Dieter Schoeller’s holding company, as part of Thunderful’s restructuring program. The proposed transaction covered Headup’s back catalogue of approximately 80 titles and a pipeline of five games in development. The agreement included a €500,000 purchase price and a possible future revenue share for Thunderful of up to €300,000 from an unannounced title. Completion was described as subject to shareholder approval, changes to three intellectual-property contracts, and the transfer of Studio Fizbin to Thunderful. Following the transaction, Headup’s in-house development team was separated into an independent studio called Goon Squad in August 2024; Headup and Goon Squad remained subsidiaries of Microcuts Holding. Reference material also reports a March 2026 acquisition of Headup by Reforged Studios, with Schoeller taking an executive role at the parent, although the precise post-transaction corporate structure should be verified against current company or registry sources. Headup has received industry recognition in Germany, including Deutscher Entwicklerpreis awards for Best Publisher in 2012, 2013, and 2017. Its positioning is that of a compact, independent-minded publisher focused on discovering, financing, marketing, and distributing games from external developers, with particular strength in mid-sized and independent projects.

History

Headup Games was established in January 2009 by Dieter Schoeller, who founded the business as Headup GmbH and became its managing director. The company formally started operations in Düren in April 2009. Its initial operating team included executive producer Marcel Aldrup and executive PR and marketing manager Michael Zolna. Headup entered the market as a small publisher working with independent developers rather than as a large vertically integrated game company. The publisher’s first release was Twin Sector, an action-adventure title developed by DNS Development of Bremen and issued in September 2009. Soon afterward, Headup entered into an arrangement with NBG Multimedia for distribution in Germany, Austria, and Switzerland. This gave the company a route into German-speaking retail markets while it developed its own publishing catalogue. In October 2009, Headup joined G.A.M.E., a German industry association representing video-game businesses. Headup’s subsequent growth was closely associated with independent development partnerships, particularly its work with ClockStone on the Bridge Constructor series. The franchise’s construction-and-puzzle format became Headup’s most recognizable publishing property and supported releases across multiple platforms. Alongside Bridge Constructor, the company maintained a wider catalogue of games from external studios. The business remained lean. By January 2013, Headup reportedly had six employees. Zolna left in early April of that year and was succeeded by Skander Essadi in the company’s PR and marketing function. By June 2014, the full-time staff included Schoeller, Marcel Aldrup, and Mark Aldrup, supported by trainees and interns. This staffing profile reflected Headup’s role as a focused publisher rather than a large production house. Headup received German industry recognition during its independent period. It won the Deutscher Entwicklerpreis for Best Publisher in 2012, 2013, and 2017. These awards reflected the company’s standing within Germany’s independent and mid-sized game-development ecosystem. Thunderful Group acquired Headup in 2021. The acquisition was announced in February and completed in March, with consideration reported at up to €11 million. Headup continued to function as a publishing operation within Thunderful’s portfolio. The group also used Headup in connection with German development assets; Studio Fizbin was acquired by Thunderful through Headup in 2023. On 28 March 2024, Thunderful announced an agreement to sell Headup to Microcuts Holding, the holding company owned by Schoeller. The proposed sale was valued at €500,000 and included a back catalogue of approximately 80 titles and five games in development. Thunderful was also to receive a potential revenue share of up to €300,000 from a future unannounced game. The deal required shareholder approval, amendments to three intellectual-property agreements, and the transfer of Studio Fizbin to Thunderful. It formed part of Thunderful’s restructuring program, which included a workforce reduction announced earlier in 2024. In August 2024, Headup separated its internal development team into Goon Squad, a new independent studio. Headup and Goon Squad were reported to remain subsidiaries of Microcuts Holding. Reference material additionally records a March 2026 acquisition by Reforged Studios, with Schoeller joining the parent in an executive capacity. Because the supplied material does not provide an independent corporate announcement or a detailed post-acquisition structure, the 2026 ownership position should be treated as requiring review. Today, Headup is best characterized as a German game publisher and catalogue owner with a history of working with independent studios. Its business has combined publishing, marketing, distribution, development support, and management of game intellectual property, with Bridge Constructor serving as its most prominent franchise.

  • 2026

    Reported acquisition by Reforged Studios

    [1]

    Reference material reports a March 2026 acquisition by Reforged Studios, but the transaction should be independently verified.

  • 2024

    Agreement to return Headup to Microcuts Holding

    [1]

    Thunderful agreed to sell Headup to Dieter Schoeller’s Microcuts Holding for €500,000, subject to stated conditions.

  • 2024

    Goon Squad is spun off

    [1]

    Headup separated its internal development team into the independent studio Goon Squad.

  • 2023

    Studio Fizbin acquired through Headup

    [1]

    Thunderful acquired German developer Studio Fizbin through Headup.

  • 2021

    Acquisition by Thunderful Group

    [1]

    Thunderful Group acquired Headup in a transaction completed in March, reportedly for up to €11 million.

  • 2017

    Third Best Publisher award

    [1]

    Headup won the Deutscher Entwicklerpreis for Best Publisher again.

  • 2013

    Second Best Publisher award

    [1]

    Headup received the Deutscher Entwicklerpreis for Best Publisher for a second time.

  • 2012

    First Deutscher Entwicklerpreis for Best Publisher

    [1]

    Headup won the German Developers Award for Best Publisher.

  • 2009

    Headup Games is founded

    [1]

    Dieter Schoeller founded Headup Games in January 2009, with formal operations beginning in Düren in April.

  • 2009

    Twin Sector becomes the first published game

    [1]

    Headup published Twin Sector, developed by DNS Development, in September 2009.

Products and positioning

An independent German publisher specializing in commercially distinctive games from external studios, with a catalogue spanning digital, physical, PC, console, and mobile releases.

  • Construction and puzzle video games

    Bridge Constructor series

    Headup’s best-known publishing property is the Bridge Constructor series, developed by ClockStone. The games center on designing and testing bridges under structural, environmental, and budgetary constraints. The series combines accessible puzzle mechanics with simulation elements and has been released across multiple platforms. Its repeatable construction challenges and broad audience helped make it the defining franchise associated with Headup Games.

  • Action-adventure video game · 2009

    Twin Sector

    Twin Sector was the first game published by Headup Games. Developed by Bremen-based DNS Development, it is an action-adventure title and represents the company’s initial move into commercial game publishing after its 2009 formation.

  • Independent video-game catalogue

    Headup catalogue

    Beyond its best-known franchises, Headup has published a broad catalogue of games from independent and mid-sized development teams. The catalogue has included projects across genres and platforms, and the 2024 sale agreement described approximately 80 titles together with five games in development.

Brand decisions

  • 2024

    Sale of Headup to Microcuts HoldingM&A

    Background

    Thunderful’s planned divestment of Headup formed part of a restructuring program. Microcuts Holding was owned by Headup founder Dieter Schoeller.

    Action taken

    Thunderful agreed to sell Headup, its approximately 80-title back catalogue, and a pipeline of five games to Microcuts Holding for €500,000, with a possible future revenue share for Thunderful.

    Aftermath

    Completion was subject to shareholder approval, revisions to three intellectual-property contracts, and the transfer of Studio Fizbin to Thunderful.

    Purchase price and contingent revenue share. €500,000 purchase price; up to €300,000 future revenue share (Agreement announced 28 March 2024)

  • 2024

    Creation of Goon SquadStrategy

    Background

    Headup reorganized its internal development activities after the planned return to Microcuts Holding.

    Action taken

    The in-house development team was spun off into a separate independent studio named Goon Squad.

    Aftermath

    Headup and Goon Squad remained subsidiaries of Microcuts Holding.

  • 2021

    Thunderful acquisitionM&A

    Background

    Thunderful Group sought to expand its games portfolio by acquiring Headup, an established German publisher with a substantial independent-game catalogue.

    Action taken

    Thunderful announced the acquisition in February 2021 and completed it in March for reported consideration of up to €11 million.

    Aftermath

    Headup operated within Thunderful’s group and was later involved in the acquisition of Studio Fizbin.

    Maximum reported acquisition consideration. Up to €11 million (2021 transaction)

Recent events

  • Razer launches Razer Indie Lab for indie game studios[2]

    Razer announced the launch of Razer Indie Lab at Gamescom 2026 on August 25, a program offering independent developers and small studios free access to QA tools, immersive technologies such as Razer Chroma RGB, Razer Sensa HD haptics and THX Spatial Audio+, Razer Gold payment services, and connections with partners including GameMaker, Headup and THX.

  • Reported

    Thunderful Group announces acquisition of Headup[3]

    Thunderful Group announced that it had acquired Germany-based developer and publisher Headup. The acquisition was expected to be completed by March 31, 2021; Headup was to continue operating as an independent publisher and developer.

Read more

Sources3 sources

Cite this profile: Cite the canonical profile. /brand-wiki/headup-games · Editorial policy · How profiles are compiled