i3D.net
Corporate brand
Unclaimedi3D.net is a managed private cloud and global network provider offering bare-metal servers and low-latency infrastructure.
Last updated September 16, 2026
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Overview
i3D.net provides a managed private cloud and global network positioned between public cloud and self-managed infrastructure, combining owned bare-metal hardware with a global network fabric. The company started in 2004 hosting consumer game servers and grew into the largest game server provider in the Benelux region, later serving game publishers such as EA, THQ, Psyonix, and Ubisoft. It now partners with organizations across a wide range of industries needing high-performance infrastructure. Its network reaches 65% of the world's IP prefixes without touching a Tier-1 network, delivers under 50 milliseconds RTT across major regions, and has 8,300+ unique AS adjacencies.
History
i3D.net was started in 2004 with the goal of improving gaming experiences by hosting consumer game servers. Its growth into the largest game server provider in the Benelux region drew the attention of leading game publishers, and companies such as EA, THQ, Psyonix, and Ubisoft trusted it with their games and players. Its work later extended beyond gaming roots to partner with organizations across a wide range of industries needing high-performance infrastructure without the cost constraints of public cloud or the complexity of managing everything themselves. It is now a team of 150+ people with 30+ nationalities working across four offices, with over half in technical roles.
Products and positioning
The sweet spot between performance, control, and cost — between public cloud and self-managed infrastructure.
Managed private cloud
Global network
Bare Metal servers
Sources4 sources
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