Jeux Descartes
Corporate brand
UnclaimedA French publisher of role-playing games, board games, card games, and historical wargames that operated from 1977 to 2005.
Last updated August 25, 2026
AI crawler reads
No AI crawler has read this profile yet.
Overview
Jeux Descartes was a French games publisher active from 1977 until it went out of business in 2005. Its catalogue covered several distinct but related segments of the hobby-games market: role-playing games, modern and historical board games, card games, and detailed wargames. The company became particularly associated with specialized games aimed at committed hobbyists rather than with mass-market toys. Among its best-known publishing areas were the Eurogames line, a group of serious strategy board games that had previously been issued by Duccio Vitale's independent company; Blue Games, a line of compact card games designed for larger groups; and Games for Two, a range focused on two-player play. These lines gave Jeux Descartes a broad editorial identity within the French tabletop market, combining accessible formats with strategic or thematic depth. The company also played an important role in bringing role-playing material to French-speaking players. Its catalogue included Maléfices, an investigative horror role-playing game set in Belle Époque France, and a French edition of Call of Cthulhu based on the game's second-edition rules. Maléfices was a domestic creation with a specifically French historical and cultural setting, while Call of Cthulhu connected the publisher to an internationally recognized horror role-playing property. Historical simulation was another major part of the catalogue. Jeux Descartes published titles covering Napoleonic warfare, the Franco-Prussian War, the First World War, and the Second World War. Its wargames included Napoléon à Austerlitz, 1870, Friedland, La Bataille de Valmy, Bataille de la Marne 1914, 2ème D.B. 'I' Normandie, Amirauté, and Les Aigles. The latter provided rules for Napoleonic miniatures gaming and was issued in more than one format, including a boxed edition with rules and cardboard scenery and a later rule-book edition with supplementary army lists and scenarios. The catalogue also extended into licensed and thematic settings. Dune, published as a wargame, allowed players to represent factions such as the Bene Gesserit, the Emperor, the Fremen, House Atreides, House Harkonnen, and the Spacing Guild. Serenissima combined economic and military play in a Renaissance Italian seaport setting, while other titles included Ave Tenebrae and Guet-Apens. Jeux Descartes ceased operating as an independent business in 2005. Its assets were subsequently acquired by the former rival Asmodée Éditions. The acquired catalogue has been marketed under the Descartes Editeur imprint, preserving the Descartes name as a publishing label even after the original company disappeared. Because the available reference material does not identify the company's founders, headquarters, executives, financial results, or a standalone website, those fields remain unspecified.
History
Jeux Descartes was established in France in 1977 as a publisher serving the specialized games market. From the beginning, its catalogue was broader than that of a conventional board-game producer. It included historical simulations, role-playing games, card games, and strategy titles, reflecting the growth of organized hobby gaming and the demand for games with more elaborate rules, settings, and historical content. Wargaming formed one of the company's earliest and most visible areas. Napoléon à Austerlitz, released in 1977, simulated the Battle of Austerlitz. It was followed by 1870 in 1978, a division-level simulation of the Franco-Prussian War, and Amirauté in 1979, a set of naval rules dealing with ship-to-ship combat, torpedoes, naval bombardment, and naval aviation during the Second World War. The company continued developing Napoleonic and twentieth-century subjects with Friedland, La Bataille de Valmy, Bataille de la Marne 1914, and 2ème D.B. 'I' Normandie. The catalogue expanded into licensed and thematic simulation with Dune, a wargame based on the science-fiction book series. Its faction-based structure allowed players to take the roles of major political, religious, and military powers from the setting. Jeux Descartes also issued Serenissima, which combined economic development and warfare in a Renaissance Italian port, along with titles such as Ave Tenebrae and Guet-Apens. Role-playing became another significant part of the publisher's identity. Maléfices, released in 1985, was an investigative horror game set in Belle Époque France. Its period setting differentiated it from more generic fantasy and contemporary horror products. Jeux Descartes also published a French translation of Call of Cthulhu using the second-edition rules. This gave French-speaking players access to a major international horror role-playing game while complementing the company's own historically grounded role-playing work. Jeux Descartes maintained several board- and card-game lines. Eurogames consisted of serious board games that had previously been published by Duccio Vitale's independent company. Blue Games emphasized small card games suitable for larger groups, while Games for Two focused on two-player formats. Together, these lines broadened the company's reach beyond simulation and role-playing while retaining an emphasis on strategy and structured play. The publisher was also known for Les Aigles, a set of Napoleonic Wars miniatures rules. The boxed-set edition included the rules and cardboard scenery components that players could assemble. A later rule-book edition consisted of the rules alone, and Supplement Number 1 added Austrian and Russian army lists, fourteen scenarios, and colored cardboard unit counters. These editions illustrate the publisher's practice of serving both newcomers seeking a package and established players seeking rules or supplementary material. Jeux Descartes went out of business in 2005. Its assets passed to Asmodée Éditions, described in the reference material as a former rival. The catalogue and associated publishing identity were subsequently continued under the Descartes Editeur imprint. Thus, although the original company is defunct, the Descartes name remained connected with selected tabletop-game publications after the company's independent existence ended.
- 2005
The company ceases operations
[1]Jeux Descartes goes out of business, after which its assets are owned by Asmodée Éditions and marketed under the Descartes Editeur imprint.
- 1990
Les Aigles rule-book edition and supplement are issued
[1]The publisher releases a standalone rule-book edition of its Napoleonic miniatures system and a supplement containing army lists and scenarios.
- 1985
Maléfices is released
[1]Jeux Descartes publishes an investigative horror role-playing game set in Belle Époque France.
- 1979
Amirauté and Dune enter the catalogue
[1]The publisher adds a tactical and strategic naval-warfare system and a wargame based on the Dune universe.
- 1978
1870 is published
[1]Jeux Descartes releases a division-level simulation of the Franco-Prussian War.
- 1977
Jeux Descartes is founded
[1]The French games publisher begins operations, developing a catalogue spanning role-playing, board, card, and historical simulation games.
- 1977
Napoléon à Austerlitz is published
[1]The company publishes a wargame simulating Napoleon's Battle of Austerlitz.
Products and positioning
A specialist French hobby-games publisher combining strategic board games, role-playing games, historical simulations, card games, and thematic titles for enthusiast audiences.
Role-playing game · 1985
Maléfices
An investigative horror role-playing game set in Belle Époque France. Its historical French setting distinguishes it from fantasy-oriented role-playing products and places investigation, atmosphere, and period detail at the center of play. The title was part of Jeux Descartes' original role-playing catalogue during the 1985–1994 period.
Role-playing game · 1984
L'Appel de Cthulhu
A French translation of the second-edition Call of Cthulhu rules. The game brought a major international investigative-horror role-playing property to French-speaking players and formed one of the publisher's most recognizable role-playing lines. Jeux Descartes carried the title from 1984 until the company's closure in 2005.
Strategy board games
Eurogames
A line of serious strategy board games previously published by Duccio Vitale's independent company. The line helped Jeux Descartes address players interested in structured decision-making and deeper strategic systems rather than only family or mass-market play.
Card games
Blue Games
A line of small card games designed for larger groups. Blue Games broadened the company's catalogue with compact products that could support social, multi-player sessions while retaining the specialist-games orientation associated with the publisher.
Two-player games
Games for Two
A product line focused on games designed for two participants. It complemented the larger-group orientation of Blue Games and demonstrated Jeux Descartes' effort to organize its catalogue around different play formats as well as different genres.
Napoleonic miniatures rules · 1987
Les Aigles
A set of miniatures rules for Napoleonic Wars gaming. The boxed-set edition combined the rules with cardboard scenery pieces, while the 1990 rule-book edition presented the rules separately. Supplement Number 1 added Austrian and Russian army lists, fourteen scenarios, and colored cardboard unit counters.
Science-fiction wargame · 1979
Dune
A wargame based on the Dune book series. Players represent competing factions including the Bene Gesserit, Emperor Shaddam IV, Fremen, House Atreides, House Harkonnen, and the Spacing Guild, making political alignment and factional conflict central to the experience.
Economic and warfare board game
Serenissima
A board game set in an Italian seaport during the Renaissance, combining economic activity with military conflict. It represents the publisher's interest in historically themed games that integrate commercial development, territorial competition, and strategic interaction.
Naval wargame · 1979
Amirauté
A tactical and strategic naval-warfare rules system covering ship-to-ship combat, torpedoes, naval bombardment, and naval aviation in a Second World War setting. It exemplifies Jeux Descartes' detailed simulation approach to military subjects.
Napoleonic-era wargame · 1981
La Bataille de Valmy
A historical simulation of the Battle of Valmy. The title belongs to the publisher's sequence of games focused on specific European military engagements and Napoleonic-era warfare.
First World War wargame · 1982
Bataille de la Marne 1914
A historical wargame centered on the 1914 Battle of the Marne. It extended the company's military-simulation catalogue beyond Napoleonic subjects into major twentieth-century conflicts.
Brand decisions
2005
Transfer of the catalogue to Asmodée ÉditionsM&ABackground
Jeux Descartes ceased operating as an independent publisher after nearly three decades in the French hobby-games market.
Action taken
Its assets were acquired or otherwise transferred to Asmodée Éditions, described in the reference material as a former rival. The catalogue was subsequently offered under the Descartes Editeur imprint.
Aftermath
The original Jeux Descartes business became defunct, while the Descartes publishing identity continued as an imprint associated with Asmodée's catalogue.
Sources2 sources
Cite this profile: Cite the canonical profile. /brand-wiki/jeux-descartes · Editorial policy · How profiles are compiled