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NUT is a Japanese animation studio founded by former Madhouse producer Takuya Tsunoki and Chiptune executive Masayuki Narai.

Last updated August 31, 2026

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Overview

NUT, formally NUT Co., Ltd., is a Japanese animation studio established in 2017 by Takuya Tsunoki, a former producer associated with Madhouse, and Masayuki Narai, who was chief executive of Chiptune. The studio operates in the Japanese animation-production sector and is identified in reference material as a subsidiary of Twin Engine. Its business is centered on the development and production of animated works, including television series and films, with an emphasis on production capabilities and original intellectual-property development. The company was created by industry professionals with experience in animation production and related media businesses. Tsunoki brought producer experience from Madhouse, while Narai contributed executive experience from Chiptune. Narai served as NUT's president and chief executive officer until his death. Publicly available reference material does not provide a complete account of the studio's full production catalog, staffing structure, financial performance, or distribution arrangements, so those details cannot be stated reliably here. NUT's corporate position changed in 2026, when Twin Engine acquired the studio and incorporated it into the Twin Engine Group. The stated purpose of the acquisition was to reinforce production capacity and deepen NUT's participation in original intellectual-property development. This places NUT within a broader Japanese animation group rather than presenting it solely as an independent production label. The NUT name should be distinguished from unrelated companies, products, and acronyms using the same word. In this dossier, the subject is specifically the Japanese animation studio identified by the Wikipedia title “NUT (studio),” not a food brand or another organization. The available source material confirms television and film activity as categories, but does not list individual titles in sufficient detail for a reliable product-by-product catalog. NUT's current executive leadership, principal studio location, official website address, and present production slate are also not established by the supplied references.

History

NUT Co., Ltd. was founded in Japan in 2017 by Takuya Tsunoki and Masayuki Narai. Tsunoki had previously worked as a producer at Madhouse, while Narai was associated with Chiptune as its chief executive. Their backgrounds placed the new company within Japan's established commercial animation-production network from the outset. The studio was formed to develop and produce animated works. Reference material identifies television series and films as its principal categories of output, although the supplied source does not provide a sufficiently detailed list of titles to reconstruct a complete filmography. NUT's activities therefore are best understood as studio production and intellectual-property development rather than as a consumer-goods brand. Narai served as NUT's president and chief executive officer until his death. The available reference does not specify the date of his death or identify a successor. Information about Tsunoki's continuing executive role, NUT's internal organization, and the studio's operating base is likewise limited. In 2026, Twin Engine acquired NUT. Following the acquisition, NUT became part of the Twin Engine Group. The stated strategic rationale was to reinforce production capabilities and give NUT a deeper role in the creation and development of original intellectual property. This transaction marked an important change in the studio's corporate context, moving it into a larger animation-focused group while retaining NUT as a distinct studio identity. Because the available material is brief, it does not establish NUT's complete catalog, distribution partners, financial results, employee count, current management team, or official web address. Those areas require additional authoritative sourcing before they can be added to the encyclopedia record.

  • 2026

    NUT joins the Twin Engine Group

    [1]

    Twin Engine acquires NUT to strengthen production capabilities and expand the studio's role in original intellectual-property development.

  • 2017

    NUT is founded

    [1]

    Takuya Tsunoki and Masayuki Narai establish NUT as a Japanese animation studio.

Products and positioning

A Japanese animation studio focused on producing animated television and film works, with a growing role in original intellectual-property development within the Twin Engine Group.

  • Television animation

    Television animation series

    NUT produces animated television series for the Japanese animation market. The supplied reference confirms television work as a principal category but does not provide a dependable title list or details about individual productions.

  • Animation films

    Animated films

    Animated films are another identified area of NUT's studio activity. Available reference material confirms the category but does not contain enough information to describe specific films, release dates, distributors, or commercial performance.

  • Animation intellectual property · 2026

    Original intellectual property development

    Following its acquisition by Twin Engine, NUT was described as having a strengthened role in developing original intellectual property. This represents a strategic capability of the studio rather than a named individual product or franchise.

Brand decisions

  • 2026

    Twin Engine acquires NUTM&A

    Background

    Twin Engine sought to reinforce its animation-production capabilities and deepen NUT's participation in original intellectual-property development.

    Action taken

    Twin Engine acquired NUT and made it part of the Twin Engine Group.

    Aftermath

    NUT continued to be identified as a distinct animation studio within the larger group. The supplied material does not specify transaction terms, ownership percentages, management changes, or financial effects.

Sources1 sources

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