RenderStreet
RenderStreet is a cloud render farm service for Blender and Modo, offering CPU and GPU rendering by subscription or by the server-hour.
Last updated September 16, 2026
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Overview
RenderStreet is a cloud render farm for Blender and Modo. It supports Blender 5.2 (Cycles, Eevee Next, all denoisers) as well as versions 2.75 to 5.1, and Modo 17.0 with GPU rendering on NVIDIA L40s GPUs. The service offers one-click upload from Blender, in-browser live preview of frames as they render, full EXR support (16-bit and 32-bit, all passes retained), and still images split across multiple servers. Pricing includes RenderStreet One unlimited Blender CPU rendering at $59.97/month, a $1.00 one-day trial, and pay-per-hour CPU from $3.00/server-hour and GPU from $4.49/server-hour, billed by the minute. The company was started in 2012 by co-founders Marius Iatan (CEO) and Sorin Vinatoru (CTO).
History
RenderStreet was started in 2012 by Sorin Vinatoru, who returned to entrepreneurship in 2011 after holding leadership roles at a larger company, and by Marius Iatan, who had previously co-founded and sold a software development company and spent four years as CTO and VP of technology at Island Logic. The company describes its goal as changing 3D rendering services from a rarity to a commodity, building a service that accommodates any job size, from enthusiast stills to movie productions, and backing independent initiatives with guidance and close support.
Products and positioning
Cloud render farm for Blender and Modo aimed at independent professionals, artists and studios, handling 3D rendering so users can focus on creativity.
Blender rendering
Supports Blender 5.2 (Cycles, Eevee Next, all denoisers) and versions 2.75 to 5.1, with one-click upload from Blender including textures, caches and dependencies, live in-browser preview, and still images split across multiple servers.
Modo rendering
Supports Modo 17.0 with mPath and Default renderers and denoisers, plus 12.2 to 16.x, with GPU rendering on NVIDIA L40s GPUs (48 GB VRAM each) and irradiance caching preserved without re-baking on the farm.
RenderStreet One
Unlimited Blender CPU rendering for $59.97/month with no per-frame fees or overage charges.
Pay-per-hour rendering
CPU from $3.00/server-hour and GPU from $4.49/server-hour, billed by the minute, scaling from 1 server to hundreds.
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