Skip to content

Activision Blizzard

Request correction

A former American multinational video-game holding company formed through the 2008 merger of Activision and Vivendi Games and acquired by Microsoft in 2023.

Last updated November 3, 2026

AI crawler reads

85requests

3companies
  • OpenAI76
  • Amazon6
  • ByteDance3
Profile
78
Controversies
7
JSON · MD
0
First read
Oct 29, 2026
Latest read
Nov 4, 2026

From this site's server log

Overview

Activision Blizzard was an American multinational video-game holding company that combined Activision’s large-scale publishing operation with Vivendi Games’ Blizzard Entertainment business. Established in July 2008, the group operated across console, personal-computer, online, and mobile gaming through three principal business units: Activision, Blizzard Entertainment, and King. Its portfolio included some of the most commercially significant and culturally influential game franchises in the industry, including Call of Duty, World of Warcraft, Diablo, StarCraft, Overwatch, Hearthstone, Candy Crush Saga, Crash Bandicoot, Spyro, Guitar Hero, Skylanders, and Tony Hawk’s. The company’s formation was driven partly by the rapid growth of subscription and digitally delivered online games. Activision brought a strong publishing and studio network, including teams such as Infinity Ward, Treyarch, and Sledgehammer Games, while Vivendi Games contributed Blizzard’s established online expertise and the World of Warcraft business. Blizzard retained substantial operational autonomy after the merger, while Activision Blizzard pursued a franchise-centered model built around recurring releases, downloadable content, live services, digital distribution, and licensing. During the early 2010s, Call of Duty became the group’s principal annualized console and PC franchise, repeatedly setting launch and sales records. Blizzard maintained long-running online communities around Warcraft, Diablo, StarCraft, Hearthstone, and later Overwatch. In 2011, Activision introduced Skylanders, helping popularize the toys-to-life category by linking physical figures with digital gameplay. The company expanded into mobile gaming through its November 2015 acquisition of King Digital Entertainment, the creator of Candy Crush Saga. It also experimented with esports, entertainment adaptations, and publishing partnerships, including a long-term relationship with Bungie for Destiny. Activision Blizzard separated from Vivendi in 2013–2014 through a large share repurchase, becoming an independent public company. It remained one of the world’s largest game publishers, but its history also included restructuring, layoffs, disputes involving intellectual property and royalties, and serious workplace-misconduct allegations. In July 2021, California employment regulators sued the company alleging sexual harassment, discrimination, and retaliation. The litigation prompted employee walkouts, sponsor withdrawals, investigations, executive departures, and continuing public scrutiny. Separate action by the U.S. Equal Employment Opportunity Commission resulted in an $18 million settlement fund in 2021, while a later California settlement concerning pay and promotion issues was announced in 2023. Microsoft announced an agreement to acquire Activision Blizzard in January 2022 for an announced transaction value of $68.7 billion. Regulatory authorities in several jurisdictions reviewed or challenged the deal, particularly over the effect on cloud gaming and competition. Microsoft offered licensing and cloud-streaming arrangements intended to address those concerns. The acquisition closed on October 13, 2023, making Activision Blizzard a subsidiary of Microsoft’s Xbox organization alongside Xbox Game Studios and ZeniMax Media. Activision Blizzard therefore ceased to exist as an independent listed company, although its brands and studios continued under Microsoft.

History

Activision Blizzard’s immediate origins lay in the meeting of two different video-game businesses. Activision, founded in 1979 as a third-party developer for Atari’s Video Computer System, rebuilt itself after financial difficulties in the late 1980s and early 1990s. Under Bobby Kotick and an investor group, the company returned to the Activision name, moved its headquarters to Santa Monica, and expanded through numerous studio and publishing acquisitions. By the mid-2000s it had built important franchises including Tony Hawk’s, Call of Duty, and Guitar Hero, but it lacked a major massively multiplayer online business. Vivendi Games, meanwhile, owned Blizzard Entertainment and other game operations. Blizzard’s World of Warcraft demonstrated the attractive recurring economics of subscription-based online gaming and gave Vivendi a strong position in PC and online entertainment. Activision’s leadership explored access to Blizzard’s capabilities, and the companies instead negotiated a broader combination. Activision’s board approved the transaction in December 2007. European regulators cleared it in April 2008, shareholders approved it in July, and the merger closed on July 9, 2008. The resulting company retained headquarters in California, with Kotick as chief executive. Vivendi initially held majority control, while Blizzard continued operating with considerable autonomy. The new group concentrated on high-value intellectual property and recurring engagement. Call of Duty became an annualized blockbuster franchise, while Blizzard continued to operate World of Warcraft and develop Diablo, StarCraft, Hearthstone, Overwatch, and related services. Activision also launched Skylanders in 2011, combining toys and games in a format that became a major category in the period’s retail market. The company supported esports initiatives around properties including StarCraft, Call of Duty, and Overwatch, and it pursued transmedia projects through the creation of Activision Blizzard Studios. In 2013, Activision Blizzard announced a transaction to repurchase shares from Vivendi. The deal closed later that year following legal and shareholder processes, substantially reducing Vivendi’s ownership and restoring the company’s independence. Vivendi continued selling its remaining interest before exiting completely. Activision Blizzard then broadened its platform reach through the Destiny publishing relationship with Bungie and the 2015 acquisition of King Digital Entertainment. King gave the company a substantial mobile business centered on Candy Crush Saga and other casual games. The company entered the late 2010s with a large portfolio but also undertook cost reductions and organizational changes. In 2019 it announced plans to reduce its workforce while redirecting resources toward development, digital services, esports, and core franchises. Activision and Bungie ended their Destiny publishing arrangement, with Bungie retaining the franchise rights. During the COVID-19 period, increased demand for online and digital games supported strong digital activity. From 2021 onward, workplace issues became a defining part of the company’s public history. California’s Department of Fair Employment and Housing filed a lawsuit in July 2021 alleging sexual harassment, discrimination, and retaliation. The allegations led to employee demonstrations and walkouts, additional investigations, sponsor losses, personnel changes, and shareholder litigation. The Equal Employment Opportunity Commission separately pursued claims and reached an agreement that included an $18 million fund for affected employees. In December 2023, California regulators and Activision Blizzard announced a $54 million settlement addressing alleged pay and promotion inequities, while stating that the investigation had not established widespread harassment or unequal pay for equal work. Microsoft announced its proposed acquisition of Activision Blizzard on January 18, 2022. The deal faced regulatory challenges, especially in the United States and United Kingdom, focused on possible effects on console, subscription, and cloud-gaming competition. Microsoft offered licensing commitments and transferred certain non-European cloud-streaming rights to Ubisoft as part of its efforts to secure approval. The acquisition was completed on October 13, 2023. Activision Blizzard ceased being an independent public company and its operating businesses became part of Microsoft’s Xbox organization.

  • 2023

    Acquisition closes

    [3]

    Microsoft completed the acquisition on October 13, ending Activision Blizzard’s independent public-company status.

  • 2022

    Microsoft announces acquisition

    [2]

    Microsoft announced a proposed $68.7 billion all-cash transaction.

  • 2021

    California workplace lawsuit filed

    [1]

    The California employment regulator filed a lawsuit alleging harassment, discrimination, and retaliation.

  • 2015

    King acquisition announced and completed

    [4]

    The company acquired King Digital Entertainment, expanding materially into mobile games.

  • 2013

    Vivendi divests control

    [1]

    Activision Blizzard repurchased shares from Vivendi and became an independent company.

  • 2011

    Skylanders launches

    [6]

    Skylanders: Spyro’s Adventure helped establish the toys-to-life game category.

  • 2008

    Activision Blizzard is established

    [1]

    Activision and Vivendi Games completed their merger, combining Activision’s publishing network with Blizzard Entertainment.

Products and positioning

A global, franchise-led video-game publisher and developer spanning premium console releases, PC and online services, mobile entertainment, esports, and digital content.

  • Console and PC first-person shooter · 2003

    Call of Duty

    Activision’s flagship military and action first-person-shooter franchise, spanning premium annual releases, competitive multiplayer, free-to-play offerings, and live services across consoles, PC, and mobile platforms.

  • Massively multiplayer online role-playing game · 2004

    World of Warcraft

    Blizzard’s long-running subscription-based online role-playing game set in the Warcraft universe. It is supported through expansions, updates, social systems, and persistent online services.

  • Action role-playing game · 1996

    Diablo

    Blizzard’s dark-fantasy action role-playing franchise, built around character progression, randomized equipment, dungeon exploration, seasonal content, and online play.

  • Real-time strategy game · 1998

    StarCraft

    Blizzard’s science-fiction real-time strategy franchise, known for asymmetric factions, competitive multiplayer, and a major influence on organized esports.

  • Team-based shooter · 2016

    Overwatch

    A Blizzard team-based shooter built around distinct heroes, objective-focused matches, seasonal updates, and competitive play. Its esports program was one of the company’s most visible investments.

  • Mobile casual puzzle game · 2012

    Candy Crush Saga

    King’s match-three mobile puzzle game and one of the group’s most commercially important mobile properties, using level progression, live events, and regularly refreshed content.

  • Toys-to-life game franchise · 2011

    Skylanders

    An Activision franchise that connected physical character figures with console and PC gameplay. Its launch and sequels helped popularize the toys-to-life retail and gameplay model.

Controversies

  • 2023

    California settlement over pay and promotion issues

    California regulators and Activision Blizzard announced a $54 million settlement concerning allegations involving pay and promotion inequities. The parties stated that the investigation had not found substantial evidence of widespread harassment or unequal pay for equal work.

  • 2021

    California workplace-misconduct lawsuit

    California’s Department of Fair Employment and Housing sued Activision Blizzard alleging sexual harassment, discrimination, and retaliation. The case prompted employee walkouts, public criticism, sponsor withdrawals, investigations, and changes involving employees and executives.

  • 2021

    EEOC workplace settlement

    The U.S. Equal Employment Opportunity Commission reached a settlement with Activision Blizzard that included an $18 million fund intended to compensate or support affected employees.

  • 2021

    Activision Blizzard reaches $18 million settlement agreement with the EEOC

    Activision Blizzard reached an agreement with the U.S. Equal Employment Opportunity Commission (EEOC) to commit $18 million to compensating victims and supporting initiatives for women in the video game industry. The commitments require approval by the courts and the EEOC. The EEOC complaint alleged employment and pay discrimination, pregnancy discrimination, retaliation, and sexual harassment.

  • 2021

    Activision Blizzard and EEOC settle harassment and discrimination lawsuit

    Activision Blizzard and the US Equal Employment Opportunity Commission settled a lawsuit concerning alleged sexual harassment and discrimination. Under the settlement, the company will create an $18 million fund to compensate employees who claim damages and undertake other compliance measures.

  • 2021

    SEC investigates Activision Blizzard's handling of workplace allegations

    It was reported that the US Securities and Exchange Commission was investigating Activision Blizzard's handling of employees' allegations of sexual misconduct and workplace discrimination. According to the report, the regulator had issued a subpoena to the company and senior executives. The report described the investigation as concerning the company's handling of these allegations; no further details on the scope, findings, or outcome of the inquiry were provided in the source.

  • 2021

    Activision Blizzard employees stage walkout amid misconduct allegations

    Activision Blizzard employees staged a walkout demanding CEO Bobby Kotick's resignation amid a sexual misconduct scandal. The article also reports allegations of sexual harassment, sexual assault and gender discrimination at the company; these are reported allegations, not findings established in the article.

  • 2021

    Report alleges Activision Blizzard CEO knew of misconduct allegations

    A report cited by the article alleged that Activision Blizzard CEO Bobby Kotick knew about repeated workplace sexual misconduct and harassment allegations, did not inform the board about some incidents, and was himself involved in multiple harassment incidents. The article also reported growing calls for his resignation. These are allegations and reported reactions, not findings of guilt.

  • 2021

    Sledgehammer Games responds to Activision Blizzard allegations

    During a preview of Call of Duty: Vanguard, Sledgehammer Games studio head Aaron Halon addressed allegations of harassment and discrimination involving Activision Blizzard, stating that harassment goes against the studio’s values and that the team was committed to making members feel safe, welcome and respected.

  • 2021

    Activision Blizzard reiterates workplace commitments and investigation plans

    During its Q2 2021 results call, Activision Blizzard CEO Bobby Kotick said the company would not tolerate discrimination, harassment, or unequal treatment, and said it would continue investigating claims and complaints and add staff and resources. The remarks came amid a California agency lawsuit alleging sexual harassment, discrimination, and a “frat boy” work culture at Blizzard.

Read more(16)

Marketing campaigns

  • 2016Overwatch League and esports investment

    North America · Europe · Asia-Pacific · Global

    Activision Blizzard invested in organized esports around Overwatch, including a city-based professional league model and associated media and sponsorship activity.

    Outcome. The initiative increased the visibility of Overwatch as a competitive entertainment property, although the broader esports business later faced economic and operational challenges.

  • 2011Skylanders toys-to-life launch

    North America · Europe · Global

    Activision marketed Skylanders through an integrated physical-to-digital concept in which toys could be placed on a portal and appear in the game. The campaign positioned the franchise as both a video game and a collectible play experience.

    Outcome. The franchise helped popularize the toys-to-life category and generated sequels and additional merchandise.

Brand decisions

  • 2023

    Complete integration into Microsoft XboxM&A

    Background

    The acquisition required review by competition authorities in multiple jurisdictions, with particular attention to cloud gaming and platform access.

    Action taken

    Microsoft completed the acquisition after offering licensing and cloud-streaming remedies during the regulatory process.

    Aftermath

    Activision Blizzard ceased operating as an independent listed company and its businesses joined Microsoft’s Xbox organization.

  • 2022

    Accept Microsoft acquisition agreementM&A

    Background

    Microsoft sought to expand its game content, mobile presence, and subscription ecosystem, while Activision Blizzard faced workplace controversy and a changing platform market.

    Action taken

    Activision Blizzard agreed to Microsoft’s all-cash acquisition proposal, announced at a transaction value of $68.7 billion, subject to shareholder and regulatory approval.

    Aftermath

    After regulatory proceedings and cloud-gaming remedies, the transaction closed in October 2023 and Activision Blizzard became part of Xbox.

    Announced transaction value. $68.7 billion (Announced January 18, 2022; completed October 13, 2023)

  • 2015

    Acquire King Digital EntertainmentM&A

    Background

    Activision Blizzard wanted to strengthen its presence in mobile gaming and add a major casual-games portfolio.

    Action taken

    The company acquired King, the developer of Candy Crush Saga, for an announced $5.9 billion.

    Aftermath

    King became the group’s mobile operating unit and broadened Activision Blizzard’s platform and revenue mix.

    Acquisition value. $5.9 billion (2015)

  • 2013

    Repurchase Vivendi’s controlling stakeM&A

    Background

    Vivendi remained the majority shareholder after the 2008 merger, while Activision Blizzard sought greater independence and public ownership.

    Action taken

    Activision Blizzard agreed to repurchase a large block of Vivendi’s shares, reducing Vivendi’s stake substantially and transferring effective control back to the public company.

    Aftermath

    Vivendi ceased to be the parent company, and Activision Blizzard operated independently until its acquisition by Microsoft.

    Share repurchase transaction value. (2013)

Recent events

  • Reported

    Xbox reorganizes gaming studios: Halo development moves to Activision, studios consolidated under Activision, Bethesda and King[31]

    As part of the Xbox 'reset,' Microsoft announced on September 22, 2026 a reorganization of its gaming studios: development of the Halo franchise moves to Activision under a new purpose-built team separate from the Call of Duty teams, with Halo Studios continuing primarily as a support studio; Rare and World's Edge move under the Activision umbrella; Obsidian moves out from Xbox Game Studios and under Bethesda Game Studios, refocusing on the Fallout franchise; Microsoft's casual games such as Minesweeper and Solitaire move under King; and Playground and Turn 10 merge into one studio.

  • Unconfirmed

    Reported

    Samsung becomes official TV, monitor, soundbar and Wi-Fi speaker of Call of Duty franchise[32]

    Samsung confirmed plans to expand its HDR10+ GAMING ecosystem to more than 20 AAA titles by H1 2027, with Activision Blizzard's Call of Duty: Modern Warfare 4 as the flagship partnership title, in a deal making Samsung the official TV, monitor, soundbar, and Wi-Fi speaker of the franchise.

  • Unconfirmed

    Reported

    Samsung partners with Activision Blizzard to bring HDR10+ Gaming to 20 AAA titles[33]

    Samsung announced a partnership with Activision Blizzard to bring HDR10+ Gaming to 20 AAA titles, expected to be completed by the first half of 2027, starting with Call of Duty: Modern Warfare 4.

  • Unconfirmed

    Reported

    Activision Blizzard faces wrongful death lawsuit alleging workplace harassment[10]

    Kerri Moynihan's parents sued Activision Blizzard for wrongful death, alleging that sexual harassment was a significant factor contributing to her death. The allegations are claims in the lawsuit, not a stated court determination.

  • Reported

    Activision Blizzard sued over allegations related to former employee's death[11]

    The parents of former Activision Blizzard employee Kerri Moynihan filed a complaint against the company, alleging that sexual harassment by a supervisor contributed to her death and that the company covered it up. These are allegations in the lawsuit, not determinations of fact.

  • Reported

    Activision Blizzard shareholder files lawsuit over proposed sale[12]

    Activision Blizzard shareholder Kyle Watson filed a lawsuit in California alleging that the company's preliminary proxy statement was materially deficient and withheld information from shareholders voting on the proposed sale. Activision Blizzard disagreed with the allegations and said it would present arguments in court.

  • Reported

    Microsoft announces acquisition of Activision Blizzard[34]

    Microsoft announced that it would acquire Activision Blizzard for $68.7 billion. The article also reports that Sony's valuation fell by about $20 billion amid the news.

  • Reported

    Microsoft announces planned acquisition of Activision Blizzard[35]

    Microsoft announced a planned all-cash acquisition of Activision Blizzard for $95 per share, valuing the deal at $68.7 billion. The acquisition had not yet closed at the time of the report.

  • Reported

    Girls Who Code ended its partnership with Activision Blizzard[36]

    Girls Who Code announced that it had ended its partnership with Activision Blizzard, citing recent news involving the company and saying that allegations against Activision had crossed a line.

  • Reported

    Report alleges Activision Blizzard CEO knew of misconduct allegations[21]

    A report cited by the article alleged that Activision Blizzard CEO Bobby Kotick knew about repeated workplace sexual misconduct and harassment allegations, did not inform the board about some incidents, and was himself involved in multiple harassment incidents. The article also reported growing calls for his resignation; these are allegations and reported reactions, not findings of guilt.

Read more(39)

Sources101 sources

  1. 1Activision Blizzarden.wikipedia.org
  2. 2Microsoft to acquire Activision Blizzardnews.microsoft.com
  3. 3Microsoft completes acquisition of Activision Blizzardnews.microsoft.com
  4. 4Kingen.wikipedia.org
  5. 5Overwatch Leagueen.wikipedia.org
  6. 6Skylanders launchesen.wikipedia.org
  7. 7Activision Blizzard faces backlash over Hearthstone player banibtimes.com
  8. 8Activision Blizzard faces backlash over Hearthstone player bannewsbusters.org
  9. 9Activision Blizzard sues Netflix over alleged employee poachinggamesindustry.biz
  10. 10Activision Blizzard sues Netflix over alleged employee poachingtheverge.com
  11. 11Activision Blizzard sues Netflix over alleged employee poachingyahoo.com
  12. 12Activision Blizzard sues Netflix over alleged employee poachinggamesindustry.biz
  13. 13Activision Blizzard sues Netflix over alleged employee poachingstevivor.com
  14. 14Activision Blizzard sues Netflix over alleged employee poachingeurogamer.net
  15. 15Activision Blizzard sues Netflix over alleged employee poachingpolygon.com
  16. 16Activision Blizzard sues Netflix over alleged employee poachingpolygon.com
  17. 17Activision Blizzard reaches $18 million settlement agreement with the EEOCtechspot.com
  18. 18Activision Blizzard and EEOC settle harassment and discrimination lawsuittheverge.com
  19. 19SEC investigates Activision Blizzard's handling of workplace allegationsmalaymail.com
  20. 20Activision Blizzard employees stage walkout amid misconduct allegationsfinanznachrichten.de
  21. 21Report alleges Activision Blizzard CEO knew of misconduct allegationsfinanznachrichten.de
  22. 22Sledgehammer Games responds to Activision Blizzard allegationseurogamer.net
  23. 23Activision Blizzard reiterates workplace commitments and investigation planseurogamer.net
  24. 24Activision Blizzard employees stage walkout over leadership response to lawsuitwindowscentral.com
  25. 25Activision Blizzard employees stage walkout over company response to harassment lawsuitlatimes.com
  26. 26Activision Blizzard employees stage walkout over company response to harassment lawsuitaljazeera.com
  27. 27Blizzard employees protest company handling of harassment and discrimination chargestheverge.com
  28. 28Activision Blizzard denies allegations as social accounts go silentfinance.sina.com.cn
  29. 29Activision Blizzard denies allegations as social accounts go silentfinance.sina.com.cn
  30. 30Activision Blizzard denies allegations as social accounts go silentcartoonbrew.com
  31. 31Xbox重组游戏工作室:Halo开发移交动视,多工作室并入动视、Bethesda与Kingtheverge.com
  32. 32三星成为《使命召唤》系列官方电视、显示器、条形音箱和Wi-Fi音箱合作伙伴techtimes.com
  33. 33三星与动视暴雪合作将HDR10+ Gaming引入20款AAA游戏gsmarena.com
  34. 34微软宣布收购动视暴雪finance.sina.com.cn
  35. 35微软宣布计划收购动视暴雪slashgear.com
  36. 36Girls Who Code 结束与动视暴雪的合作gamesindustry.biz
  37. 37动视暴雪收购Digital Legendsandroidcentral.com
  38. 38暴雪总裁J. Allen Brack辞职,Jen Oneal与Mike Ybarra接任联合负责人techspot.com
  39. 39《使命召唤手游》在中国开启公开测试thestar.com.my
  40. 40Activision Blizzard宣布《使命召唤》新作将于2020年第四季度推出vgchartz.com
  41. 41Google与动视暴雪宣布建立战略合作关系thehindubusinessline.com
  42. 42动视暴雪公布2019年第三季度业绩finance.sina.com.cn
  43. 43687亿美元,天价收购! 微软收购动视暴雪 下的是元宇宙大棋finance.sina.com.cn
  44. 44687亿美元,微软收购动视暴雪!为什么微软不惜血本买下这家公司?-杭州新闻中心-杭州网hznews.hangzhou.com.cn
  45. 45687亿美元!微软收购《魔兽世界》开发商动视暴雪 全球第三大游戏公司呼之欲出_动视暴雪(usatvi)股吧_东方财富网股吧guba.eastmoney.com
  46. 46暴雪发布2020 Q1财报:4亿月活 《使命召唤:战区》大获成功diy.zol.com.cn
  47. 47超过1300名动视暴雪员工要求CEO鲍比科蒂克辞职finance.sina.com.cn
  48. 48动视暴雪发布第二季度财报:净利润5.80亿美元 同比增长77%finance.sina.com.cn
  49. 49动视暴雪公布了去年财报,称今年将宣布更多重制版游戏finance.sina.com.cn
  50. 50动视暴雪回应起诉 员工证实公司现状依然糟糕finance.sina.com.cn
  51. 51動視暴雪飆漲25%!微軟砸近700億美元收購有這五大理由news.cnyes.com
  52. 52反垄断“漏网之鱼”微软收购动视暴雪 会在游戏业形成垄断吗?finance.sina.com.cn
  53. 53天价收购动视暴雪,微软叫板腾讯、索尼?finance.sina.com.cn
  54. 54微软687亿美元收购动视暴雪finance.qianlong.com
  55. 55微软687亿美元收购动视暴雪: 钞能力下的喜忧参半finance.sina.com.cn
  56. 56微软斥资687亿美元收购动视暴雪 跻身全球第三大游戏公司tech.cnr.cn
  57. 57微软将近700亿收购暴雪 成功后也只能排第三?-IT浪潮-北方网it.enorth.com.cn
  58. 58微软收购暴雪背后:意在打造超级游戏航母,索尼最受伤finance.sina.com.cn
  59. 59微软收购暴雪的B面finance.sina.com.cn
  60. 60微软收购动视暴雪 “魔兽”被封进“Windows”finance.sina.com.cn
  61. 61微软收购动视暴雪:元宇宙的空间拓展和话语权竞争tech.cnr.cn
  62. 62微软收购动视暴雪背后,下的是一局怎样的大棋?finance.sina.com.cn
  63. 63微软收购或重塑动视暴雪企业文化,美媒:被指包庇性骚扰的动视暴雪CEO将离职finance.sina.com.cn
  64. 64微软天价收购动视暴雪 盯住“元宇宙”finance.sina.com.cn
  65. 65微軟5353億元收購動視暴雪 將成為全球第三大遊戲公司 - 香港商報hkcd.com
  66. 66微軟花1.9兆買暴雪划算?外媒分析收購「5大原因」ettvamerica.com
  67. 67微軟掏687億美元收購 暴雪周二暴漲近26% | 國際 | 非凡新聞news.ustv.com.tw
  68. 68元宇宙“钞能力”玩家出手 微软宣布以687亿美元收购动视暴雪finance.sina.com.cn
  69. 69Activision Blizzard CEO apologises for "tone deaf" lawsuit responsepcgamesn.com
  70. 70Activision Blizzard CEO Apologizes For 'tone Deaf' Response To Sexual Harassment Allegationsfinanznachrichten.de
  71. 71Activision Blizzard CEO Bobby Kotick Apologizes for His 'Tone Deaf' Response to Allegationsvgchartz.com
  72. 72Activision Blizzard employees to walk out in support of harassment lawsuitpolygon.com
  73. 73Activision Blizzard Employees Walk Out After New Report Says CEO Bobby Kotick Knew About Harassment Allegations, Threatened to Kill an Assistant - PlayStation LifeStyleplaystationlifestyle.net
  74. 74Activision Blizzard employees walk out over damning report against CEOstevivor.com
  75. 75Activision Blizzard employees walk out over report CEO knew of rape allegationnbcnews.com
  76. 76Activision Blizzard Employees Walk Out Today Over Awful Sexual Harassment Lawsuit Responsethemarysue.com
  77. 77Activision Blizzard Employees Walked Out Over Discrimination And Harassment Allegationsbuzzfeednews.com
  78. 78Activision Blizzard Immediately Settles New Federal Lawsuit for $18 Million - PlayStation LifeStyleplaystationlifestyle.net
  79. 79Activision Blizzard Reports Rise In Q3 Earningsfinanznachrichten.de
  80. 80Activision Blizzard settles with EEOC, creating $18m fund to compensate staffgamesindustry.biz
  81. 81Activision Blizzard settles with EEOC, seeks to create $18m fund to 'make amends'windowscentral.com
  82. 82Activision Blizzard sued again, this time for labor violationstheverge.com
  83. 83Activision Blizzard sued by family of employee who committed suicidegamesindustry.biz
  84. 84Activision Blizzard sues Netflix for poaching CFO Spencer Neumannlatimes.com
  85. 85Activision Blizzard Workers Are Walking Out After The Studio's Sexual Harassment Suitnpr.org
  86. 86Activision Blizzard workers walk out and demand CEO Bobby Kotick's resignation - Engadgetengadget.com
  87. 87Activision sues Netflix for "poaching" their former CFO - MCV/DEVELOPmcvuk.com
  88. 88Activision sues Netflix over poaching of former finance chiefksl.com
  89. 89Activision workers walk out, seeking to force CEO's removallatimes.com
  90. 90Blizzard president J. Allen Brack resigns, Jen Oneal & Mike Ybarra to co-leadshacknews.com
  91. 91Bobby Kotick subpoenaed as the SEC investigates Activision Blizzard over workplace misconductvg247.com
  92. 92California Sues Activision Blizzard Alleging Harassment, Sexismibtimes.com
  93. 93Here Is Everything We Know About the Activision Blizzard Harassment Lawsuitnewsweek.com
  94. 94Microsoft Acquires 'Call Of Duty' Maker Activision Blizzard For $69 Bnglamsham.com
  95. 95Microsoft acquires Activision Blizzardgamesindustry.biz
  96. 96Microsoft Acquires Activision Blizzard for $68.7 Billioncomicbook.com
  97. 97Microsoft acquires Activision Blizzard for $68.7 Billion: Talking Tech podcastusatoday.com
  98. 98Microsoft Announces Acquisition Of Activision Blizzardbleedingcool.com
  99. 99US securities regulator probes Activision over employment mattersrappler.com
  100. 100Video game maker Activision sued over "frat boy" work culture that tormented womencbsnews.com
  101. 101Xbox acquires Activision Blizzard, makers of Call of Duty, Spyro and moreradiotimes.com

Cite this profile: Cite the canonical profile. /brand-wiki/activision-blizzard · Editorial policy · How profiles are compiled