Microsoft's global video-game brand spanning consoles, games, subscriptions, cloud streaming, and online services.
Last updated November 4, 2026
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Overview
Xbox is Microsoft's video-game brand and one of the major global ecosystems in interactive entertainment. It began in the United States with the launch of the original Xbox console in November 2001, establishing Microsoft as a console manufacturer and giving the company a direct competitor to Sony's PlayStation and Nintendo's platforms. The name originated from Microsoft's DirectX graphics technology and reflected the console's PC-oriented architecture, which was intended to make development more familiar to Windows game creators. The brand has developed through four principal console generations. The original Xbox introduced Microsoft-owned hardware and the Halo franchise to the market, while Xbox Live, launched in 2002, made broadband online multiplayer, friend lists, downloadable content, and digital identity central to the platform. Xbox 360, released in 2005, expanded the service model and became Microsoft's most commercially successful console generation, with widely cited lifetime sales of about 86 million units by 2015. It also supported multimedia applications, digital video and music services, and the Kinect motion-control accessory. Xbox One launched in 2013 as an entertainment-oriented successor. Microsoft initially presented it as a connected living-room device with television integration, voice control, gameplay recording, streaming, and an always-connected digital licensing model. Strong criticism of its proposed online-check-in and used-game restrictions led Microsoft to reverse those policies before launch. The company also changed its position on requiring Kinect to be connected, addressing privacy concerns and allowing the console to operate without the accessory. Later Xbox One S and Xbox One X revisions emphasized smaller hardware, 4K video, HDR, and higher graphical performance. The current console family consists of Xbox Series X and Xbox Series S, launched in November 2020. Series X is the performance-focused model, while Series S is a smaller, digital-only and lower-cost option. Both support fast solid-state storage, backward compatibility with selected Xbox and Xbox 360 titles, and features such as ray tracing and high-frame-rate output. Microsoft's Smart Delivery program allows participating games to provide the appropriate version across Xbox One and Series consoles. Xbox is no longer defined solely by console hardware. Its ecosystem includes Xbox Game Pass, a recurring subscription offering access to a changing catalog of games; Xbox Cloud Gaming, which streams supported games to compatible devices; the Xbox network, formerly Xbox Live; first-party publishing through Xbox Game Studios; and the broader Microsoft Gaming organization. Microsoft expanded that publishing portfolio through its ownership of ZeniMax Media, including Bethesda Softworks, and Activision Blizzard, whose businesses include Activision, Blizzard Entertainment, and King. The strategy seeks to reach players across consoles, Windows PCs, mobile devices, and cloud services rather than relying only on the number of consoles sold. Xbox therefore occupies a performance-and-ecosystem position: it combines dedicated hardware with cross-device accounts, subscriptions, backward compatibility, online communities, first-party franchises, and cloud distribution. Its principal international competitors remain PlayStation and Nintendo in console gaming, while its subscription, PC, mobile, and cloud ambitions also place it alongside broader digital-entertainment and cloud-platform companies.
History
Xbox emerged from Microsoft's concern that the PlayStation 2 could become a broader home-entertainment platform and indirectly weaken the importance of Windows-based personal computers. Engineers from the DirectX team, including Kevin Bachus, Seamus Blackley, Ted Hase, and Otto Berkes, proposed a console using components and development concepts familiar to PC developers. The working concept was associated with names such as DirectX Box; consumer research ultimately favored the shorter Xbox name. The first Xbox launched in North America on November 15, 2001, followed by Japan in February 2002 and Europe and Australia in March. Its PC-derived architecture distinguished it from many contemporary consoles, while Microsoft-backed Halo became the platform's signature franchise. Xbox Live followed in November 2002 and made online multiplayer a central part of the brand. Although it required a subscription and broadband connection when some competitors offered free or less demanding online access, its integrated servers, identity features, friend lists, and prominent online games helped establish the service. Xbox 360 launched in November 2005. It broadened Microsoft's proposition beyond hardware through a more mature Xbox Live service, downloadable games and content, PC media streaming, and later music, video, and third-party entertainment applications. Kinect added camera-based motion and voice interaction. Slimmer Xbox 360 S and Xbox 360 E revisions extended the generation, with the S redesign improving connectivity and storage options and the E adopting styling closer to Xbox One. Xbox One debuted in November 2013 with an emphasis on connected entertainment, gameplay broadcasting, recording, television integration, and Kinect voice interaction. Its initial licensing plan required periodic internet authentication and tied games more closely to user accounts and a designated console. Consumers and commentators objected to the restrictions and their possible effect on used-game resale and offline play. Microsoft reversed the central requirements before launch and subsequently allowed the system to operate without Kinect. Xbox One S later added a slimmer design, HDR, 4K video, and Ultra HD Blu-ray support; Xbox One X provided a more powerful option aimed at 4K game performance. Microsoft shifted Xbox toward an ecosystem strategy during the generation. Microsoft Studios was renamed Xbox Game Studios in 2019, and leadership increasingly emphasized the number of players and the reach of games rather than console sales alone. Xbox Game Pass made subscription access to a catalog of games a core commercial proposition, while Xbox Cloud Gaming extended selected experiences to supported devices through streaming infrastructure. Backward compatibility and Smart Delivery further connected console generations. Xbox Series X and Series S launched on November 10, 2020. They use AMD-based processing, solid-state storage, modern graphics features, and compatibility with Xbox One software and selected earlier-generation games. Series X targets high-end performance; Series S provides a smaller, disc-free entry point. The two-model approach preserved a common generation while addressing different prices, resolutions, and storage needs. Microsoft reorganized its gaming activities under Microsoft Gaming in 2022. The organization includes Xbox Game Studios and publishing assets associated with Bethesda and Activision Blizzard. The acquisition of ZeniMax Media expanded the portfolio with Bethesda and its studios; the later Activision Blizzard acquisition added Activision, Blizzard, and King. These changes reinforced Microsoft's strategy of distributing games across Xbox consoles, Windows PCs, subscriptions, cloud services, and mobile channels. Xbox consequently functions as both a hardware line and a broad gaming platform whose identity is built around services, software, accounts, and communities.
- 2023
Activision Blizzard acquisition closes
[9]Microsoft adds Activision Blizzard and King to its gaming portfolio after regulatory proceedings.
- 2022
Microsoft Gaming is formed
[6]Xbox is reorganized within Microsoft's expanded gaming division.
- 2020
Series X and Series S launch
[4]The fourth-generation Xbox family launches globally.
- 2019
Microsoft Studios becomes Xbox Game Studios
[5]Microsoft aligns its first-party publishing identity more closely with the Xbox ecosystem.
- 2013
Xbox One launches
[3]Microsoft introduces its third console generation with connected entertainment features.
- 2005
Xbox 360 launches
[2]The second console generation expands Xbox Live and digital entertainment capabilities.
- 2002
Xbox Live launches
[7]The brand adds an integrated broadband online gaming and community service.
- 2001
Original Xbox launches
[1]Microsoft enters the console market with the first Xbox in North America.
Products and positioning
A performance-oriented, service-led gaming ecosystem built around console hardware, cross-device access, subscriptions, online communities, and first-party game publishing.
Console · 2001
Xbox
The original Xbox was Microsoft's first dedicated video-game console. Its PC-derived hardware and DirectX-oriented development environment helped attract developers familiar with Windows, while Halo and the later Xbox Live service established the platform's identity. It competed primarily with PlayStation 2 and Nintendo GameCube in the sixth console generation.
Console · 2005
Xbox 360
Xbox 360 was Microsoft's second console generation. It placed Xbox Live, downloadable content, digital entertainment, and online multiplayer at the center of the platform. The generation included the original model, the slimmer Xbox 360 S, and the Xbox 360 E, as well as the Kinect motion and voice accessory.
Console · 2013
Xbox One
Xbox One was the third Xbox console generation, designed as a connected living-room entertainment device as well as a game system. It supported gameplay recording and streaming, television integration, applications, and later high-dynamic-range and 4K-focused revisions known as Xbox One S and Xbox One X.
Console · 2020
Xbox Series X and Series S
The Series X and Series S are the fourth main Xbox console generation. Series X is the high-performance model with a disc drive, while Series S is smaller and digital-only. Both use solid-state storage, support modern graphics features, and play Xbox One titles plus selected backward-compatible games.
Subscription service · 2017
Xbox Game Pass
Xbox Game Pass is a recurring game-subscription service that provides access to a changing catalog across supported Xbox consoles, Windows PCs, and, depending on the plan and title, cloud streaming. It has become a central part of Microsoft's strategy to monetize access and reach players beyond individual hardware sales.
Cloud gaming service · 2020
Xbox Cloud Gaming
Xbox Cloud Gaming streams supported games from Microsoft's cloud infrastructure to compatible devices. It extends the Xbox ecosystem beyond dedicated consoles and forms part of Microsoft's broader emphasis on letting players use the service where they prefer to play.
Online service · 2002
Xbox network
The Xbox network, formerly Xbox Live, provides account identity, multiplayer connectivity, friends and community features, digital purchases, achievements, and related platform services across Xbox devices and supported games.
Controversies
2026
Bethesda workers protest Microsoft layoffs during Xbox CEO visit
During a visit by Xbox leadership to the Bethesda studio, Bethesda employees staged a protest outside the studio against Microsoft's layoffs. The protest featured a giant inflatable 'Scabby the Rat' and hundreds of red flags. The layoffs affected about 3,200 Xbox and studio employees.
2022
Microsoft agrees to undertakings on Xbox subscriptions in Britain
In a controversy note concerning Xbox subscriptions in Britain, the UK Competition and Markets Authority said it secured undertakings from Microsoft. According to the regulator, the undertakings concern Xbox subscription auto-renewals, price-rise information, cancellation assistance for inactive customers and pro-rata refunds. The source quote states that the Competition and Markets Authority said it secured these undertakings from Microsoft covering those four areas.
2022
Microsoft agrees to changes to Xbox subscription practices in Britain
In 2022, the UK's Competition and Markets Authority obtained undertakings from Microsoft concerning Xbox subscription auto-renewals. Under the commitments, Microsoft agreed to provide upfront information about auto-renewal, to contact inactive customers with guidance on stopping payments, to give clearer notice of future price increases, and to offer eligible annual subscribers an option to end their contracts and claim pro-rata refunds. The undertakings addressed the regulator's concerns about Xbox subscription practices in Britain.
2021
Xbox head apologizes over Xbox Live Gold pricing situation
Xbox head Phil Spencer apologized for the customer reaction to the previous Xbox Live Gold price increase, calling the episode a learning opportunity. The article reports that Xbox had reversed its decision to raise membership prices.
2020
AMD retracts inaccurate Xbox Series X imagery
At its CES press conference, AMD retracted imagery it had shown, stating that the imagery was not sourced from Microsoft and did not accurately reflect the design or features of the upcoming Xbox Series X. The retraction addressed the accuracy of the visual material presented rather than the console itself. AMD's statement clarified that the images did not originate with Microsoft and were not an accurate representation of the Xbox Series X's design or features.
2020
Microsoft expands refunds for digital Cyberpunk 2077 purchases
Microsoft announced an expansion of its refund policy to offer full refunds to customers who purchased Cyberpunk 2077 digitally from the Microsoft Store. The policy change was described as occurring amid player dissatisfaction with the game's experience on older consoles. The announcement concerned digital purchases made through the Microsoft Store and did not specify further conditions, amounts, or outcomes beyond the expanded refund offer.
2020
Lawsuit filed over Xbox controller drift
Donald McFadden filed a lawsuit alleging that Xbox One controllers have a joystick-drift defect and that Microsoft knew of the fault, failed to disclose it, and routinely refused to repair affected controllers without charge. These are allegations in the lawsuit; the article reports no court determination.
2016
Microsoft apologizes over dancers at Xbox party
After criticism over dancers hired for an official Game Developers Conference after-party, Microsoft said hiring them was “unequivocally wrong”; Xbox chief Phil Spencer acknowledged that the event disappointed many people and pledged to do better.
2013
Xbox One digital-rights and privacy backlash
Microsoft faced intense criticism over proposed periodic internet authentication, account-linked game licensing, restrictions affecting used games, and the initially mandatory Kinect sensor. The company reversed the principal online and licensing restrictions and later permitted operation without Kinect.
Marketing campaigns
- 2005Xbox 360 launch campaign
Worldwide
The Xbox 360 launch positioned the new console around high-definition gaming, Xbox Live, downloadable content, and connected entertainment.
Outcome. Expanded Xbox's audience and service-oriented identity.
- 2001Xbox launch campaign
United States · Japan · Europe · Australia
Microsoft introduced Xbox as a new console platform built around PC-derived technology, online potential, and distinctive first-party software such as Halo.
Outcome. Established Microsoft as a major console-platform participant.
Brand decisions
2022
Organize Xbox within Microsoft GamingStrategyBackground
Microsoft had expanded its gaming operations through first-party studios and acquisitions and needed a broader organizational structure.
Action taken
Microsoft formed Microsoft Gaming and placed Xbox alongside its expanded publishing and studio operations.
Aftermath
The reorganization consolidated Microsoft's console, PC, subscription, cloud, and publishing activities under a unified gaming organization.
2019
Reframe Xbox as an ecosystem beyond console hardwareStrategyBackground
Microsoft sought to grow engagement through games, subscriptions, Windows PCs, and cloud services rather than treating console unit sales as the sole measure of success.
Action taken
The company renamed Microsoft Studios as Xbox Game Studios and expanded Game Pass, backward compatibility, PC access, and cloud gaming.
Aftermath
Xbox increasingly operated as a cross-device platform spanning hardware, software, subscriptions, and streaming.
2013
Reverse proposed Xbox One online-check and licensing restrictionsStrategyBackground
Consumers and commentators objected to the proposed requirement for periodic online authentication and to rules that could limit offline play and used-game resale.
Action taken
Microsoft removed the periodic check-in and related disc-licensing restrictions before launch, returning to a more conventional physical-game model.
Aftermath
The reversal reduced the most prominent launch controversy, although the episode shaped perceptions of Xbox One and Microsoft's digital strategy.
Recent events
- Unconfirmed
Reported
Xbox X-BITE custom console[19]
Xbox released a one-off custom Xbox Series X embedded in a crocodile-shaped installation and opened a limited-time sweepstakes for eligible U.S. residents.
Reported
Microsoft launches Xbox Series X-BITE sweepstakes[20]
Microsoft launched a social-media sweepstakes for a custom Xbox Series X-BITE console and controller bundle. It is open to US residents aged 18 and older, with entry available through X, Instagram, and TikTok.
Reported
Xbox Nano launches in Hong Kong[21]
Xbox launched the Xbox Nano pocket controller in Hong Kong. The article reports a recommended retail price of HK$399 and says csl and HKT’s online shop are exclusive retailers.
Reported
Microsoft to launch Xbox Nano Controller on November 4, 2026 at $49.99[22]
Microsoft is introducing the Xbox Nano Controller, its smallest Xbox controller to date, weighing 3.5 ounces and priced at $49.99 in the United States. Pre-orders opened on October 14, 2026 through Microsoft's official sales channels and participating retailers, with launch scheduled for November 4, 2026. The initial rollout includes the United States, United Kingdom, Japan, Canada, and Australia, with later availability in additional European and Asian markets.
Reported
Xbox rolls out Cloud Connect preview[23]
Xbox began rolling out a preview of Cloud Connect, a direct Wi-Fi connection feature for the Xbox Nano Controller, in the US.
Reported
Microsoft reports fiscal Q1 2027 results[24]
Microsoft reported $92.3 billion in revenue and $33.6 billion in net income for its fiscal first quarter of 2027. The results also showed growth in cloud revenue and declines in Windows and Xbox revenue.
- Unconfirmed
Reported
Helen Chiang leaves Xbox COO role[25]
Helen Chiang left the Xbox COO role after three months in the position.
- Unconfirmed
Reported
Xbox Shocktober Sale 2026 discounts[26]
The Xbox Shocktober Sale offers discounts on selected games, including 35% off Resident Evil Requiem and 25% off EA Sports FC 27 Ultimate Edition. The sale ends on November 4.
Reported
Nacon announces Revolution Pro X – Special Edition controller[27]
Nacon announced its officially licensed Xbox wireless controller, the Revolution Pro X – Special Edition, inspired by Hell Is Us. The article says it is available now at NaconGaming.
Reported
Helen Chiang leaves Microsoft and her Xbox COO role[28]
Helen Chiang left Microsoft on October 23, 2026, after serving as Xbox chief operating officer since July.
Sources152 sources
- 1Xboxen.wikipedia.org
- 2Xbox 360en.wikipedia.org
- 3Xbox Oneen.wikipedia.org
- 4Xbox Series X and Series Sen.wikipedia.org
- 5Xbox Game Studiosen.wikipedia.org
- 6Microsoft Gamingen.wikipedia.org
- 7Xbox networken.wikipedia.org
- 8Xbox official websitexbox.com
- 9Activision Blizzard acquisition closesen.wikipedia.org
- 10Bethesda workers protest Microsoft layoffs during Xbox CEO visitfinance.sina.com.cn
- 11Bethesda workers protest Microsoft layoffs during Xbox CEO visitfinance.sina.com.cn
- 12AMD retracts inaccurate Xbox Series X imagerytechradar.com
- 13Microsoft expands refunds for digital Cyberpunk 2077 purchasesnewsweek.com
- 14Microsoft agrees to undertakings on Xbox subscriptions in Britainthestar.com.my
- 15Microsoft agrees to changes to Xbox subscription practices in Britainthehindu.com
- 16Xbox head apologizes over Xbox Live Gold pricing situationcomicbook.com
- 17Lawsuit filed over Xbox controller driftcomicbook.com
- 18Microsoft apologizes over dancers at Xbox partynbcbayarea.com
- 19Xbox推出X-BITE定制主机news.zol.com.cn
- 20微软推出 Xbox Series X-BITE 抽奖活动economictimes.indiatimes.com
- 21Xbox Nano 在香港推出eprice.com.hk
- 22微软将于2026年11月4日推出售价49.99美元的Xbox Nano手柄gamenguide.com
- 23Xbox 推出 Cloud Connect 预览版windowscentral.com
- 24微软公布2027财年第一季度业绩theverge.com
- 25Helen Chiang离开Xbox首席运营官职位news.google.com
- 26Xbox Shocktober 2026 促销折扣aol.co.uk
- 27Nacon发布 Revolution Pro X – Special Edition 手柄techradar.com
- 28Helen Chiang 离开 Microsoft 及其 Xbox 首席运营官职位theverge.com
- 29微软据报道计划推出Xbox掌上设备finance.sina.com.cn
- 30Domino’s宣布与《Minecraft Dungeons II》开展促销合作bleedingcool.com
- 31Razer Xbox 25周年纪念外设系列发布ign.com
- 32微软宣布免费 Xbox 游戏捆绑促销ubergizmo.com
- 33House House 响应针对微软的 BDS 抵制运动,将《Big Walk》排除在 Xbox 平台之外theverge.com
- 34Xbox发布Nano手柄并开启预购,将于11月发售gamingbolt.com
- 35Xbox获得《侠盗猎车手6》游戏串流版权theverge.com
- 36Xbox裁撤268个岗位,涉及Halo Studios、其他第一方工作室及Xbox Game Studios管理层theverge.com
- 37微软公布Xbox Series X25限量版主机与手柄gamingbolt.com
- 38贝塞斯达 Game Studios 工会用充气老鼠和 800 面红旗抗议微软 Xbox 裁员tech.ifeng.com
- 39微软发布《战争机器:事变日》主题 Xbox 控制器finance.sina.com.cn
- 40Xbox推出光盘转数字功能,可将实体游戏光盘转换为数字副本theverge.com
- 418BitDo 宣布推出 Xbox Ultimate Wired Controllerengadget.com
- 42Smilegate 面向 Xbox 主机推出《穿越火线X》koreaherald.com
- 43Xbox推出虎年限定套装diy.zol.com.cn
- 44OPI与Xbox宣布合作prnewswire.com
- 45Xbox 与 Singtel 合作在新加坡推出 Xbox All Accessnews.microsoft.com
- 46《邪恶天才 2》主机盒装版正式推出gnn.gamer.com.tw
- 47Microsoft 推出 Xbox 20 周年虚拟博物馆eurogamer.net
- 48微软向测试人员开放更新版 Windows Xbox 应用finance.sina.com.cn
- 49Gucci 与 Xbox 限量联名合作marieclaire.com.tw
- 50Xbox与Gucci宣布首次合作vgchartz.com
- 51Xbox宣布举办20周年庆祝直播bleedingcool.com
- 52微软收购 Two Hattheverge.com
- 53微软宣布推出新容量的 Xbox 扩展存储卡chinaz.com
- 54Xbox宣布举办20周年纪念直播ign.com
- 55Xbox与adidas宣布周年纪念运动鞋合作iol.co.za
- 56Adidas与Xbox合作推出主题运动鞋techspot.com
- 57Seagate 推出 1TB Xbox Game Drive SSDkitguru.net
- 58Xbox 与 Rockstar Energy 合作推出《Halo Infinite》收藏罐comingsoon.net
- 59宣布Xbox Cloud Gaming将在澳大利亚推出nine.com.au
- 60《Assetto Corsa Competizione》主机版公布gtplanet.net
- 61Xbox Ultimate Game Sale推出游戏及配件折扣engadget.com
- 62飞利浦宣布推出Xbox专用55吋电竞显示器setn.com
- 63华硕推出 Xbox 定制版 ROG Strix XG43UQ 显示器itbear.com.cn
- 64微软宣布推出Designed for Xbox游戏显示器kitguru.net
- 65Splitgate宣布推出支持跨平台联机的主机版thesixthaxis.com
- 66Xbox宣布迷你冰箱将于圣诞季开售finance.sina.com.cn
- 67微软宣布正在开发 Xbox 流媒体设备finance.sina.com.cn
- 68Xbox宣布Deals Unlocked 2021促销活动windowscentral.com
- 69微软宣布Xbox与Bethesda游戏展示会kitguru.net
- 70微软发布Xbox诞生二十周年纪念视频nb.zol.com.cn
- 71微软宣布推出 Xbox 20 周年纪念商品bleedingcool.com
- 72Xbox发布4月游戏更新finance.sina.com.cn
- 73《Crash Bandicoot 4》登陆新款主机平台comicbook.com
- 74Xbox 完成对 ZeniMax Media 的收购comicbook.com
- 75世嘉宣布《审判之逝》将登陆更多平台vgchartz.com
- 76Xbox为部分向下兼容游戏推出FPS Boostfinance.sina.com.cn
- 77微软宣布Xbox无线耳机上市安排fonearena.com
- 78微软宣布农历新年游戏促销slashgear.com
- 79Saweetie 与 Xbox 合作举办 Saweetie Bowlthesource.com
- 80索尼圣迭戈宣布《MLB The Show 21》登陆 Xbox 平台polygon.com
- 81微软宣布拟提高 Xbox Live Gold 价格eventhubs.com
- 82Target推出礼品卡促销news.punchjump.com
- 83Xbox推出逾800款游戏的假日促销mobilesyrup.com
- 84PlayStation、Xbox 与 Nintendo 宣布共同致力于打造更安全的游戏环境playstationlifestyle.net
- 85Xbox推送2020年11月系统更新finance.sina.com.cn
- 86Xbox Series X 供应短缺comicbook.com
- 87海盗船推出HS75 XB无线游戏耳机kitguru.net
- 88GameStop宣布计划销售Xbox All Accessslashgear.com
- 8929-Year Xbox Veteran Shannon Loftis Calls Current Company Leadership a “Clownshow” After Helen Chiang’s Letter on Her Abrupt Xbox COO Exit - Wccftechnews.google.com
- 90飞利浦推出27英寸HDR游戏显示器 “专为Xbox 4K设计”finance.sina.com.cn
- 91飛利浦推出全球第一台「專為XBOX設計」的55吋顯示器,售價 49,900元techbang.com
- 92国外零售商推出 Xbox Series X/S 预购福利:旧主机换新可享现金补贴tech.sina.com.cn
- 93微软发布新标识 用于支持所有Xbox游戏机的第三方配件tech.sina.com.cn
- 94微软发布新款Xbox手柄 洋红色半透明外壳 爱了!nb.zol.com.cn
- 95微软发布业绩预警 Windows业务收入不及预期tech.sina.com.cn
- 96微软联动《神奇女侠》推出三款定制 Xbox One X 主机:采用黄金、真皮等材质tech.sina.com.cn
- 97微软联动《神奇女侠》推出三款定制XboxOneX主机news.zol.com.cn
- 98微软推出 Xbox Series X-BITE 特别版主机:塞进 1.5 米长鳄鱼造型外壳,全球仅此一台抽奖送finance.sina.com.cn
- 99微软推出免费 Win10 Xbox Series X 主题:含 16 张 4K 图片tech.sina.com.cn
- 100微软推出Xbox家庭设置应用 管理孩子的游戏习惯tech.sina.com.cn
- 101微软宣布推出有线Xbox立体声耳机 售价59.99美元finance.sina.com.cn
- 102微软宣布新款Xbox无线耳机3月16日上市 售价99美元finance.sina.com.cn
- 103微软宣布Xbox Series X将于11月10日上市 售价499美元tech.sina.com.cn
- 104微软与快餐业者Taco Bell再次推出Xbox One X捆绑包tech.sina.com.cn
- 105微軟新款Xbox台灣入列首波開賣 供應鏈營運添動能 | 鉅亨網news.cnyes.com
- 106一台抵18台!Xbox攜手義大利奢侈品牌推出限量主機 | 電競 | Newtalk新聞newtalk.tw
- 107Citizens Bank has inked exclusive Xbox and iPhone financing deals — and wants to do more. Here's why it's looking to partners like Microsoft and Apple to drum up new customers.businessinsider.com
- 108Gucci推出限量版Xbox Series X!限量100套约6.38万元finance.sina.com.cn
- 109Kerbal Space Program Enhanced Edition launches for PlayStation, Xboxsatellitetoday.com
- 110Limited Run Games Partners With Xboxvgchartz.com
- 111Microsoft acquires ‘Elder Scrolls’ and ‘Fallout’ developer Bethesdanme.com
- 112Microsoft Acquires Bethesda Game Studios For The Following Reasonsibtimes.com
- 113Microsoft announces Xbox Anniversary Celebration broadcasteurogamer.net
- 114Microsoft Cuts Price of Xbox Series S in Japan by 3,000 Yenvgchartz.com
- 115Microsoft discontinues the Xbox One X, Xbox One S All-Digital Editionindianexpress.com
- 116Microsoft discontinues Xbox One X and Xbox One S All Digital Edition - KitGurukitguru.net
- 117Microsoft discontinues Xbox One X, Xbox One S digital editiontimesnownews.com
- 118Microsoft Formally Unveils the Xbox Series S at $299extremetech.com
- 119Microsoft has acquired Fallout creator Bethesda in new Xbox dealstandard.co.uk
- 120Microsoft introduces Xbox Bounty program with awards up to $20,000windowscentral.com
- 121Microsoft Israel R&D donates accessible Xbox consoles to ALYN Hospitalprnewswire.com
- 122Microsoft launches 20th Anniversary Special Edition Xbox Wireless Controller - BetaNewsbetanews.com
- 123Microsoft Launches a Big Xbox Salethurrott.com
- 124Microsoft Launches Official Xbox Wireless Headset for $99.99pcmag.com
- 125Microsoft Launches Xbox Bounty Program With $20K Maximum Payoutbleepingcomputer.com
- 126Microsoft launches Xbox bug bounty program with rewards of up to $20,000 - ZDNETzdnet.com
- 127Microsoft offers Cyberpunk 2077 refunds for all digital sales, but it’s not pulling the gametheverge.com
- 128Microsoft Officially Announces the Xbox Series S, Reveals Price and First Look at New Consolecomicbook.com
- 129Microsoft officially unveils Xbox Series S and confirms a sweet $299 asking pricepocketnow.com
- 130Microsoft pledges to bring Xbox game streaming to iOS: 'we will get there'mobilesyrup.com
- 131Microsoft unveils Xbox Wireless Headset, puts it on pre-order immediately at $100gsmarena.com
- 132Microsoft Xbox Stereo Headset with Dolby Atmos, and DTS Headphone: X support announced in Indiafonearena.com
- 133Pillars of Eternity II: Deadfire Ultimate Edition Launches on PS4 and Xbox One on January 28, 2020 - N4Gn4g.com
- 134Retailer GAME launches UK's first console hire purchase scheme, Xbox All Access - MCV/DEVELOPmcvuk.com
- 135Samsung Upgrades Folding Smartphone In Move To Rev Up Salesibtimes.com.au
- 136Spark teams up with Microsoft to bring Xbox All Access to NZscoop.co.nz
- 137World of Tanks Console Launches Season 1 – SummerSlam! - Capsule Computerscapsulecomputers.com.au
- 138Xbox Acquires Bethesda, Developers of Doom, Fallout, Elder Scrolls, and Morecomicbook.com
- 139Xbox chicken shop to open at Bluewater next yearkentonline.co.uk
- 140Xbox COO Helen Chiang Leaves Microsoft After Three Monthsexplosion.com
- 141Xbox enters the mobile gaming hardware market, releasing new accessory - KitGurukitguru.net
- 142Xbox Launches a 20th Anniversary Site, Including a Museum Exhibit About You - IGNign.com
- 143Xbox launches Family Settings app to empower parents – with special Minecraft feature - MCV/DEVELOPmcvuk.com
- 144Xbox launches Family Settings app to keep children safethe-independent.com
- 145Xbox launches free parental controls 'Family Settings' app on Android and iOSmobilesyrup.com
- 146Xbox One五月更新发布:Guide界面更易用更好用tech.sina.com.cn
- 147Xbox Partners With Adidas For 20th Anniversary Sneakersglamsham.com
- 148Xbox partners with Meta Threads to sell masks benefiting frontline workerswindowscentral.com
- 149Xbox Series X launches Nov. 10 for $500 - CNETcnet.com
- 150Xbox Series X Launches November 10 for $499, Pre-orders Open September 22vgchartz.com
- 151Xbox推出20周年虚拟博物馆 可了解20年内Xbox发展史chinaz.com
- 152Xbox主管:中国的生产回到正轨 微软能在2020年底发布Xbox Series X主机- DoNews游戏donews.com
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